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[string "hax.lua"]

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Scotts01

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came back to bot and it was logged out saying:

[string "hax.lua"]:1: attempt to index global 'raHjiDloEMnJLky' (a nil value)


Wtf????
 
it either bugged out performing an action or your toon died... just ignore it
 
Also keep getting disconnected non stop on the other toon im botting on.
 
yes, that can happen its nothing to worry about, it happends when the bot trys to inject Lua while WoW isn't accepting it, (such as when it gets disconnected). like i said its nothing to worry about.
 
So instead of putting, if {random variable} == nil return;, you'd rather throw a lua error. Hmmm...
 
you can disable lua errors in wow settings
 
I have the same problem quite often. WoW disconnects every now and then and i cant bot for more than 10 minutes
 
Why does that matter? Your tinfoil hat is showing...
You have a variable that obviously stores information that the bot reads out of. One of the first steps should be to see if that variable is initialized, and if it's not, then reinitialize it. Lua Errors mean that there are problems with the program itself. It's not something that should just be ignored, it's not something that I should have to turn of lua errors (If I am a developer, and I do work, then I need them on).

It's all these errors, and little problems that we are told to brush aside, which ultimately show the poor coding in the bot. The OP obviously came here thinking there was a problem, so that made the mods have to reply to this thread to say something. All these little things add up over time. 1 line of code, or hours of support time. HB needs a QA team lead, that isn't so familiar with coding, and then they'd see the true problems of honorbuddy that faces the community, vs. just "shrug it off", it's nothing...
 
Umm,,, been getting disconnects and lau errors today all day long, couldnt bot for 1 hour straight...... whats going on...
 
nothing, i've happily been botting without a single dc since servers were back up..
 
You have a variable that obviously stores information that the bot reads out of. One of the first steps should be to see if that variable is initialized, and if it's not, then reinitialize it. Lua Errors mean that there are problems with the program itself. It's not something that should just be ignored, it's not something that I should have to turn of lua errors (If I am a developer, and I do work, then I need them on).

It's all these errors, and little problems that we are told to brush aside, which ultimately show the poor coding in the bot. The OP obviously came here thinking there was a problem, so that made the mods have to reply to this thread to say something. All these little things add up over time. 1 line of code, or hours of support time. HB needs a QA team lead, that isn't so familiar with coding, and then they'd see the true problems of honorbuddy that faces the community, vs. just "shrug it off", it's nothing...

The Lua errors happen when you DC and the bot is looking at the events table. This is nothing new, and nothing "harmful". The whole "hax.lua" thing is just a string we left in to let WoW know what the file name of the executing Lua is, when an error pops up. We could change it to any string we want, but figured something easily remembered as "bot caused" makes things easier to debug later.

Lua errors mean that there's some state corruption (such as being DC'd and sent back to the char select screen, with no notice, in which case, we want the bot to "fail" on purpose), or incorrect Lua code being executed.

So, to make a long story short; the Lua errors are nothing special, or anything new. None of our code will throw Lua errors unless you happen to DC or some other thing like that. Please remove your tinfoil hat and do some research before accusing people.
 
ooh man i just laught so loud , i have the same bug and the same reaction
 
The Lua errors happen when you DC and the bot is looking at the events table.

The correct way to do this is to see if the variable equals nil first, and if so (Then initialize it with an empty table/fill it with values from original, and continue). Apoc, I know you are a hardcore programmer, but you need to start thinking like a regular user of the bot. When I worked my first job, I cut corners all the time to get the job in a timely mannor, but it was all the little things that cropped up all over which ultimately led to bad reviews. I shouldn't have to restart the bot. I shouldn't have to get lua errors. The code should detect that the variable is empty, and reinitialize everything it did when it first attached to the game.

DON'T SHRUG THIS OFF PLEASE!!! Your user base is starting to get upset, and I think it's time for a new QA team leader.

Also, on a side note. Stop fucking telling me to take my tinfoil hat off. The phrase serves as a byword for paranoia and persecutory delusions, and is associated with conspiracy theorists. I don't think there is a conspiracy, I'm not afraid of getting banned due to this, I'm seeing a mother fucking error that with better error trapping wouldn't even fucking pop up if one line of code was added.
 
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The correct way to do this is to see if the variable equals nil first, and if so (Then initialize it with an empty table/fill it with values from original, and continue). Apoc, I know you are a hardcore programmer, but you need to start thinking like a regular user of the bot. When I worked my first job, I cut corners all the time to get the job in a timely mannor, but it was all the little things that cropped up all over which ultimately led to bad reviews. I shouldn't have to restart the bot. I shouldn't have to get lua errors. The code should detect that the variable is empty, and reinitialize everything it did when it first attached to the game.

DON'T SHRUG THIS OFF PLEASE!!! Your user base is starting to get upset, and I think it's time for a new QA team leader.

Then do us all a favour and, MAKE YOUR OWN BOT
 
Then do us all a favour and, MAKE YOUR OWN BOT
If I had the time and effort to fucking learn how to inject code into wow, and avoid warden I would, but that would take years of time. I'm trying to perfect something that already exists, so take your motherfucking gangster ass looking picture back to the alley you came from.
 
[...] Apoc, I know you are a hardcore programmer, but you need to start thinking like a regular user of the bot. [...] I shouldn't have to restart the bot. I shouldn't have to get lua errors. The code should detect that the variable is empty, and reinitialize everything it did when it first attached to the game.

DON'T SHRUG THIS OFF PLEASE!!! Your user base is starting to get upset, and I think it's time for a new QA team leader.

Actually it would be great if this community was more about programmers and clever individuals in general, not just "users".
 
If I had the time and effort to fucking learn how to inject code into wow, and avoid warden I would, but that would take years of time. I'm trying to perfect something that already exists, so take your motherfucking gangster ass looking picture back to the alley you came from.




Your going to last long here mate with that attitude ....... reeeeeeeeeeeeeeeeeal smooth,

and thanks, its always nice to have someone comment on my pictures;




Word of advice, grow up - hb works fine, you don't see any other users kicking off and acting like a tool. Some users may be upset with the recent server issues but they are being dealt with and since the community has grown so much since mop it was hard for them to just see how much of a strain would be put on the servers i imagine.

If you have a criticism then you approach them in a mature way and suggest them, don't go acting like a baby throwing his dummy out the cot and banging on the wall because you cant get his own way.

.lua means nothing, you've been told this, if they thought it was an issue they would correct it.

deal with it.

also use hbrelog if you want the to reload and relogin etc fyi
 
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Alright that is enough.
Get back on topic.
If you have nothing to add about the LUA error, then don't post here at all.
I have no problem handing out more mutes.
 
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