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Stopping in bg

k1mpman

Member
Joined
Jan 17, 2010
Messages
73
Hello,

I've got honorbuddy and botted my warrior to 50, but when I try to play some PVP it just stops and I need to reload the mesh, then it starts to run..

Is there any fix to this or anything? :/

EDIT: It says "Wait for gate" but then "Moving to hotspot" but stands still..

EDIT: It also won't release after death and if I do it manually the bot starts to run to corpse but the bot says "Waiting for area heal", Attaching log soon :)

I'm not able to attach the log it says:

"Your submission could not be processed because a security token was missing.

If this occurred unexpectedly, please inform the administrator and describe the action you performed before you received this error.
Gatherbuddy & Honorbuddy Forums"

But right now, the log only says:

Code:
[1:05:05 PM:340] [Navigator-WalkPath (human_b.mesh)]: GeneratePath failed!
[1:05:05 PM:366]  Path to <-8843.254, -2332.601, 10.8667> could not be generated! - From: Styx   at Styx.Logic.Pathing.Navigator.()
[1:05:05 PM:570] [Navigator-WalkPath (human_b.mesh)]: GeneratePath failed!
[1:05:05 PM:595]  Path to <-8843.254, -2332.601, 10.8667> could not be generated! - From: Styx   at Styx.Logic.Pathing.Navigator.()
[1:05:05 PM:620]  Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex - From: mscorlib   at System.Globalization.CompareInfo.IndexOf(String source, String value, Int32 startIndex, Int32 count, CompareOptions options)
   at System.Globalization.CompareInfo.IndexOf(String source, String value, Int32 startIndex)
   at System.String.IndexOf(String value, Int32 startIndex)
   at (Object , String , Int32 )
   at WoWChat.WoWChat.(String )
   at WoWChat.WoWChat.()

I know it's the wrong mesh, but I'm running "Mixed-AB" and followed the "how to mix bg tutorial" So it's in the right directory..
 
Last edited:
Okey, was thinking if it was a normal problem, I'll read up how to attach one and make a new bg and attach one! :)
maybe its something easy to fix but always we want your log :)
 
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