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Still can't get questing to run

use release build and get me a log file plz
 
Tony, I just restarted everything and Trinity and DB auto-updated. I loaded the release version, I then loaded "AllActs_RestartCurrentAct," and it restarted the game ACT I / Scene I and is running fine so far. Should it quit I'll post here with the complete log from this run - fingers crossed.
 
I had to manually go into the hidden cellar in Act I. It ran fairly well until Act three. The wait timer seemed to be in a countdown loop for Turning the Tide, Catapults raised in Stonefort, and the character just stood by the waypoint portal marker at the bottom of the fort stairs outside. I stoped it, reloaded the only ACT III routine and it sill did the countdown loop continuously. The log file is too large to upload. I zipped it and it's still 4MB, which is too large to link. I copied the end of the log to a notepad document. Here is that, if you need more, just let me know. If you want the entire log, just tell me how to get the 4MB zip to you
 

Attachments

So you know, I manually took it through the next storyline and started "Find the Keep Depths." It logged out and back in and then continued with no problems so far.
 
Acts 3-5 are still under updating
 
Acts 3-5 are still under updating

I had to help it once or twice to get to the end of 3, which wasn't problematic at all. I had to click a couple entry points and it had 2 or 3 pathing issues when descending I'll do ACT IV today and I'll zip the log in case you want it.
 
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