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Spinning around mob issue - because of killsteal prevention?

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asurada

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Hi all. I am using the lazyraider plugin for farming mobs. I have edited the script to my liking but there is an issue that has persisted from the original to my own custom code. I am using this one in particular:

[C#] DaggerSpell - Pastebin.com (https://www.thebuddyforum.com/arche...gins/combat/178673-lazyraider-collection.html)

The issue I have tried to eliminate, is that my bot will perhaps every 15-30min spin around a mob - run around a mob in a zig-zag awkward movement, jumps around it, move back away from it, until he dies or manages to glitch something away and finally attacks the mob. I have noticed that this "spinning" issue seems to happen more if someone targets my mob as well.

Please, will someone share some insight why this is happening, or even look at the code? I suspect it is an anti-killsteal feature or godknows what problem. I have tried to edit out and tweaked almost everything I could find (removing some autoface/removing walk closer to move/removing insulating lens+magic circle) but no matter what i do, this spinning issue persists! Please and thank you...
 
Also, it also happens when you run towards a mob, and a different mob spawns and aggros you - then you begin spinning too... so its not entirely killsteal related.
 
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