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Some stupid error [log attached]

asdfowkw

Community Developer
Joined
Jan 15, 2010
Messages
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This gets spammed over and over and over..

Log attached too.

Code:
[03:45:20:850] Cleared POI
[03:45:21:504] Activity: Moving to hotspot
[03:45:21:577] System.OutOfMemoryException: Ett undantagsfel av typen System.OutOfMemoryException uppstod.
   vid SevenZip.Compression.LZ.OutWindow.Create(UInt32 windowSize)
   vid SevenZip.Compression.LZMA.Decoder.a(UInt32 A_0)
   vid SevenZip.Compression.LZMA.Decoder.SetDecoderProperties(Byte[] properties)
   vid Tripper.LZMACompression.Lzma.Decompress(Byte[] inputBytes)
   vid ce.a(TileIdentifier A_0)
   vid Tripper.Navigation.WowNavigator.LoadTile(TileIdentifier wowTile)
   vid Tripper.Navigation.WowNavigator.FindPath(Vector3 start, Vector3 end)
   vid Styx.Logic.Pathing.MeshNavigator.MoveTo(WoWPoint location)
   vid Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint location)
   vid Bots.Grind.LevelBot.df(Object A_0)
   vid TreeSharp.Action.RunAction(Object context)
   vid TreeSharp.Action.a.a()
   vid TreeSharp.Composite.Tick(Object context)
   vid TreeSharp.Decorator.a.a()
   vid TreeSharp.Composite.Tick(Object context)
   vid TreeSharp.Decorator.a.a()
   vid TreeSharp.Composite.Tick(Object context)
   vid TreeSharp.PrioritySelector.a.b()
   vid TreeSharp.Composite.Tick(Object context)
   vid TreeSharp.PrioritySelector.a.b()
   vid TreeSharp.Composite.Tick(Object context)
   vid Styx.Logic.BehaviorTree.TreeRoot.b()
I also get this in wow itself,
Code:
Message: [string "hax.lua"]:1: attempt to index global 'dARYxgzTMz' (a nil value)
Time: 12/04/10 03:41:51
Count: 1
Stack: [string "hax.lua"]:1: in main chunk

Locals: (*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'dARYxgzTMz' (a nil value)"



Message: [string "Hax.lua"]:1: ')' expected near '<eof>'
Time: 12/04/10 04:00:03
Count: 479
Stack: 
Locals:
Its only when it shall move, if i put in in combat manually it finnish the combat and then back to spamming
 

Attachments

Last edited:
i thikn nearly half of the users having the same problem.we are waiting for respond
 
atm we want to keep all the bugs in one thread :)
cause this is a test version and the bugs are many but it seems that are the same for all users
its better for users and devs
 
Switching to questing and back to grinding solved it for me.
 
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