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Some Ideas for better botting

gruz

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Jun 29, 2014
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hello everybody, sorry for the translator

here some my ideas for more effectively botting,

I think the solution of these tasks will increase the speed of passing of bounty's quests and gaine more experience/hour,


1 . Why you not make the chekbox "open chests with the tasks" in baunty's?

2 . On the butcher and others bosses bot doesn't use health wells, for example my character could pass the act 1 on T6, but the butcher constantly kills him

3 . on quests where it is necessary to clear level completely from mobs, for example "clear a den of fallen" (maybe not correct translation) it is necessary in trinity set minimal response on white mobs = 1,

that significantly influences the speed of passing of all other quests,
why automatically not to set, in such type of quests, the minimum reaction = 1

4 . why the bot sells gray items instead of breaks them, as well as white?

Thanks
 
1. Bounty that requires them to open chest is working - Cursed Chest
- unless you mean something else, please elaborate

2. There has been health well usage issues with DB. If you keep on dying then play on a lower torment or upgrade your gear

3. A1 profiles are 99% AFKable, its not guaranteed 100%. In my experience that bounty automatically tells the bot to kill everything
- BOT is not SMART, use A4 profiles for 100% AFK

4. Trinity > Config > Items > Town Run > set option to salvage
Note: You MUST have Item Rules selected under Trinity > Items > Choose Item Rules Type
- if you dont know what that is, please read to through the guide forum section
 
1. "Bounty that requires them to open chest is working" - yes it is, but why not to make chekbox in trinity "open all cursed chest and cursed shrines" on bot way, for those who wants more exp per hour? they give a lot of Exp!

2. can you tell me, please, where in the code of DB strings which are respons for wells usage on bosses?

3. "In my experience that bounty automatically tells the bot to kill everything" - no, if turn minimum react on white mobs for example = 10, bot runs from corner to corner (on missions where need to kill all mobs), till "gold inactivity timer" resets the game!

4. "Trinity > Config > Items > Town Run > set option to salvage" - for grey items there is no option for salvage (only for white), bot sells them! (white salvage ok).
 
1. Trinity has option under object where you can select what to open - Chest and Cursed chest are the same
- if its not opening other chest then its the profile that has a problem, not trinity

2. Ill rephrase my explanation, ITS an issue with DB coding. as far as i know there is no fix. so lower or your torment or get a better gear/build

3. All i can say is, profiles are handling that, for me its working. Its best to post your question on the forum profile that you are using

4. My bad, yeah there isn't.
- there are very few grey items and a lot of the white and reusable parts. There is no sense in picking them all up
- If you want a fast game Dont pick up everything.
Note: you can have DB pick up the reuseable parts by going to Trinity>Item>Misc Item Level to: Common+
 
1. Ок, thx, i'll ask this question on "profile" forum

2. thx, sad

3. ok, thx

4. i pickup everything, because need materials, white not so much often meeting,

"Note: you can have DB pick up the reuseable parts" yeah, i know, thx
 
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