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[SOLVED] Demonbuddy Spamming Map Toggle

Ecstasy

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Demonbuddy Spamming Map Toggle

Came home from work this morning, restarted my bot and noticed it was running north in town and spamming map toggle when attempting to run GRifts or Rifts.

I have attempted reinstalling with a completely new directory, deleted my temp folders, rebooted, verified my .net framework install and repaired my visual C+ installation.

Thanks for your time!

Edit: Updated to latest trinity, no resolution.
 

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use release build and also updates Trinity (the provided log file shows you are not using the latest one)
 
use release build and also updates Trinity (the provided log file shows you are not using the latest one)


I have no idea what in the hell I was doing wrong before, must have been too tired to put the correct set of files in the folder (six times), but as far as I can tell it's working now.
 
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I thought this seemed just a little too easy. Here are two logs; the first is when my bot started running north again out of nowhere, the second is a reinstall in a new directory doing the same thing.

I am absolutely floored as to what could be causing this. Reinstalls are always in completely new directories, old deleted and the new named something completely different with fresh downloads (in case of corruption upon download). I almost wish I would have studied coding instead of networking.

E: If I recall correctly, this happened when attempting to swap from Torment VII to Torment VIII and if I'm not mistaken, both times.


Error occurring once in a while;
[TrinityPlugin][Performance] Execution of OnPulse took 5305.56720ms.
[TrinityPlugin][Performance] Execution of TrinityPlugin Pulse took 5306.32480ms.

Third attached log file with a fresh install of DB in a new directory WITHOUT upgrading Trinity. This time, at least it traveled to act 1!
 

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update Trinity via the SVN link located under Trinity thread plz
 
both log files showing an older Trinity build
 
Hrmph, I guess you're right. It is updating Adventurer but not Trinity.

Looks like it's updating Trinity, but not retrieving the latest version, Joy! When manually updating to 2.41.46 (deleting trinity folder and replacing the old folder with 2.41.46) Demonbuddy is not recognizing the new version of Trinity.

E: I think there is a deeper issue that has absolutely nothing to do with Demonbuddy here. You know why? Because just like yesterday it's unexplicably working, again. I'm going to give it a good ol' reformat. Never hurts.
 
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Just got home from work this morning and the bot appears to have ran most of the night. Reformatting in a few, we'll see how this pans out.

Basic Windows 10 reset did not work. Downloading my MoBo drivers and wiping. Fun times ahead!
 
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I'm stumped.

Complete reformat (hey I reformatted my secondary drive just in case, now I have more free space!) and I'm still getting the same errors. I am using the following for SVN: https://www.thebuddyforum.com/demon.../plugins/243829-ezupdater-plugin-updater.html

Unfortunately it is continuing to "update" trinity to 2.41.26

Exact steps I am taking;

Creating a new folder with a unique name to all previous folders.
Extracting Demonbuddy 1.1.3036.462 to the new folder
extracting Demonbuddy.exe.config and replacing the old file into the new folder
Extracting SharpSvn.dll into the new folder.
Extracting EZUpdater 2.0.3 into new folder.
Open Demonbuddy
Paste HashKey Into DB Login
Select I am not in Germany
EZUpdater updates Trinity, Adventurer and it'self.
Select Trinity as Combat Profile
Close and Reopen DB - login
Plugins Tab > Check Trinity, Quest Tools and Adventurer
TRINITY IS STILL AT 2.41.26 as per DemonBuddy, however EZUpdater calls it up to date.
Load > Profile > Adventurer > Nephalim Rift > Start

Appears to be;

When in act 3/5 towns, the bot will start running north and stick. However when the bot is in act 1 it appears to run profiles erratically, but successfully.
Example: The bot enters game, walks to the riftstone, opens the portal and then runs to the smith. Once it reaches the smith, it goes back into the portal.

Attached is a log where the bot was in act 5, i quit the game and then it went to act 1.

I am extremely tired and I need to get some sleep (third shift, ugh, at least it's a cake walk IT job!). I'm going to set up some really low inactivity timers in case there are problems with the towns, if you don't mind speaking on skype tomorrow I would greatly appreciate your time.
 

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Yeah, Tortuga, forgot about that.

The Trinity link I'm able to find is; https://subversion.assembla.com/svn/unifiedtrinity.Master/

I'm taking revision 42, deleting all of the files from the trinity folder and replacing them, however Db still recognizes as 2.41.26

Is there another link I should be looking for for trinity?


E: Fianlly, replacing the folder's contained files worked. I don't know if I'm doing something incredibly wrong or what. Revision 42 Log attached, Acts 2-5 spam map toggle, act 1 runs fine.
 

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pm me your Skype and we will teamviewer it
 
.48 Trinity release seems to have fixed my issues

E: little over 2 hours later and we're looking good, running absolute craploads of exp!

Thanks for your help!
 
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