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So Hi, need some help here

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Spanky90

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Hello, need some help here, My Barbarian stucks after the new update today on act 1 bounties, it stuck and ran around and past the half past hour quest, now I have installed DB, so the question when I'm uploading Bounties or Great Rift, where should I choose, through profiles or plugins.

and when I play and let the barbarian play greatrift it will be on time, but then when it's going to update gems, it leaves that game and starts new game, I've chosen to update 5 gems to 75 from 50 and after 40 gr key it's only updated 1 gem to 70. I initially thought at the beginning that it does not manage to kill in 80, but it kills the way without any problems.



in Great rift and rift my Barbarian is moving back to rift or get stuck :/

dont know where to get that Logfile if some1 can explain to me so i can upload it here
 
upload your log file so we can check it plz

you can find it under DB directory,logs sub folder
upload the one showing the problems in description
 
Should i just raplace trinity with the new trinty?

when i do that, i'm getting some error
 
My DB is in C folder, so i reinstalled and put your trinity master in plugins the old one i delete. so now it's saying error and max session
 
System.Reflection.TargetInvocationException: An exception error has occurred in the target of an activation. ---> System.TypeInitializationException: The Trinity.tI.UILoader Typinitiator triggered an exception. ---> System.IO.DirectoryNotFoundException: Could not find part of the path C: \ Program Files (x86) \ D33 \ Plugins \ Trinity.
at System.IO .__ Error.WinIOError (Int32 errorCode, String maybeFullPath)
at System.IO.FileSystemEnumerableIterator`1.CommonInit ()
at System.IO.FileSystemEnumerableIterator`1..ctor (String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
at System.IO.Directory.GetFiles (String path, String searchPattern, SearchOption searchOption)
at Trinity.UI.UILoader..cctor () in C: \ Program Files (x86) \ D33 \ Plugins \ Trinity master \ UI \ UILoader.cs: line 33
--- End of stack tracking for internal exceptions ---
at Trinity.UI.UILoader.Preload ()
at Trinity.TrinityPlugin..ctor () in C: \ Program Files (x86) \ D33 \ Plugins \ Trinity master \ Plugin.cs: line 38
--- End of stack tracking for internal exceptions ---
at System.RuntimeTypeHandle.CreateInstance (RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean & canBeCached, RuntimeMethodHandleInternal & ctor, Boolean & bNeedSecurityCheck)
at System.RuntimeType.CreateInstanceSlow (Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark & stackMark)
at System.RuntimeType.CreateInstanceDefaultCtor (Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark & stackMark)
at System.Activator.CreateInstance (Type Type, Boolean NonPublic)
at Zeta.Common.TypeLoader`1.åt Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb [])
at Zeta.Common.TypeLoader`1.Reload ()
at Zeta.Common.AssemblyLoader`1.Reload (String reason)
at Zeta.Common.Plugins.PluginManager.ReloadAllPlugins (String pluginsDirectory, Boolean ReloadOnFileChange)
at the Demonbuddy.MainWindow.property event   ()
at Demonbuddy.MainWindow.K {#} rD | <% 7% pB0hW; L / X / b; a (.MoveNext ()
--- End of the stacking track from the previous location where an exception was triggered ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (Task task)
at Demonbuddy.MainWindow.Dh (vp $ G "u \ [NCyq3f9W; (\\ G-2.MoveNext ()
--- End of the stacking track from the previous location where an exception was triggered ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore. <> c. <ThrowAsync> b__6_0 (Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall (Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen (Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
System.Reflection.TargetInvocationException: An exception error has occurred in the target of an activation. ---> System.TypeInitializationException: The Trinity.tI.UILoader Typinitiator triggered an exception. ---> System.IO.DirectoryNotFoundException: Could not find part of the path C: \ Program Files (x86) \ D33 \ Plugins \ Trinity.
at System.IO .__ Error.WinIOError (Int32 errorCode, String maybeFullPath)
at System.IO.FileSystemEnumerableIterator`1.CommonInit ()
at System.IO.FileSystemEnumerableIterator`1..ctor (String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
at System.IO.Directory.GetFiles (String path, String searchPattern, SearchOption searchOption)
at Trinity.UI.UILoader..cctor () in C: \ Program Files (x86) \ D33 \ Plugins \ Trinity master \ UI \ UILoader.cs: line 33
--- End of stack tracking for internal exceptions ---
at Trinity.UI.UILoader.Preload ()
at Trinity.TrinityPlugin..ctor () in C: \ Program Files (x86) \ D33 \ Plugins \ Trinity master \ Plugin.cs: line 38
--- End of stack tracking for internal exceptions ---
at System.RuntimeTypeHandle.CreateInstance (RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean & canBeCached, RuntimeMethodHandleInternal & ctor, Boolean & bNeedSecurityCheck)
at System.RuntimeType.CreateInstanceSlow (Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark & stackMark)
at System.RuntimeType.CreateInstanceDefaultCtor (Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark & stackMark)
at System.Activator.CreateInstance (Type Type, Boolean NonPublic)
at Zeta.Common.TypeLoader`1.åt Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb Assemb [])
at Zeta.Common.TypeLoader`1.Reload ()
at Zeta.Common.AssemblyLoader`1.Reload (String reason)
at Zeta.Common.Plugins.PluginManager.ReloadAllPlugins (String pluginsDirectory, Boolean ReloadOnFileChange)
at the Demonbuddy.MainWindow.property event   ()
at Demonbuddy.MainWindow.K {#} rD | <% 7% pB0hW; L / X / b; a (.MoveNext ()
--- End the stacking track from the previous one
 
Good job for the update it realy helps, but i was afk over 12 H but found out that my char wasnt stuck now, it was searchin for exit portal, he couldnt found the portal, but the portal was next to him ^^
 
i reinstaled db last night and put the new trinity folder in plugins. maybe new uppdate today?
 
Demonbuddy v1.1.3216.509.

gonna watch later if still searching for portal.

Txh for help Tony.
you can close treahd for now
 
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