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sxowe

New Member
Joined
Aug 6, 2014
Messages
115
***SOLVED***

The following is the problem I had originally:


"Okay so I just dropped the 10.36 USD for the 1 month, a decision I now regret. Should've went with the 3 day trail, but whatever a month is a month.

So I set everything up, and got all the plugins set to the desired options. I start the bot, it runs to my selected grind zone all nice and smooth like... Then boom, does this choppy; take one step>freeze for a second>take a step>freeze for a second>take a step>freeze for a second... So is there something I missed, I have used bossland bots before, the most comparable to EB being Demonbuddy, the likes of which I had no such problem.

I feel like im missing something, do be as specific as you can, the bot can function and does what I want it to just fine, but this forced lagg when the bot runs in a map thing is... ridiculously unnecessary. pls halp:cool:"

Push pointed out that it could be an issue with the game being installed under an HDD and not a SSD. After deleting local content on steam for Path of Exile and the re-downloading it on my SSD the game and bot worked flawlessly! I recommend checking this out if you experience the same behavior from the bot running on the game.

Thanks push~
 
Last edited:
They had mentioned FPS drops and it being choppy in the beta thread. They just released the beta today so I would stick it out and see if an update fixes it. I did notice some of the stutters, but it was still playable not like what you are describing. Is there anything in the log to show what its doing? Perhaps it is searching for something?
 
Okay so I just dropped the 10.36 USD for the 1 month, a decision I now regret. Should've went with the 3 day trail, but whatever a month is a month.

So I set everything up, and got all the plugins set to the desired options. I start the bot, it runs to my selected grind zone all nice and smooth like... Then boom, does this choppy; take one step>freeze for a second>take a step>freeze for a second>take a step>freeze for a second... So is there something I missed, I have used bossland bots before, the most comparible to EB being Demonbuddy, the likes of which I had no such problem.

I feel like im missing something, do be as specific as you can, the bot can function and does what I want it to just fine, but this forced lagg when the bot runs in a map thing is... ridiculously unnecessary. pls halp:cool:

If it wasn't obvious to you in my initial break down, im new, so keep you lackluster comments on how bad/noob I am to your self.
Since you are new.. Log please.
 
Yeah he did mention an issue with the lag on here. Good way to fix the freeze stepping tho, is to turn on the "LowFPSHelper" addon. helps a ton for this issue
 
Yeah he did mention an issue with the lag on here. Good way to fix the freeze stepping tho, is to turn on the "LowFPSHelper" addon. helps a ton for this issue

Be very careful using the LowFPSHelper with a single client as you will likely just get kicked out of the game for "too many actions". LowFPSHelper was created for people running multiple bots in VMs, not for your average botter that runs a single bot.
 
Sorry to hear about your issues. Are you using Kaspersky AV by chance? There's known issues with certain AVs causing significant issues with all of our bots. Other things to consider is what video card / PC do you have, check game settings to make sure they are not too high for your machine, and stuff like that (try turning down all gfx settings, windowed or windows fullscreen, never full screen).

Otherwise, the FPS issues I mentioned in the thread aren't of the nature you described. PoE is a demanding game in terms of PC resources (you need a SSD for sure), and the bot adds to that. As a result, you typically will see negative impacts in the client from the bot, but how negative depends on your machine. I'm not going to get into the discussion why you see such issues with PoE/EB vs D3/DB, but rest assured, the way things are is a result of the way the game works. If there was a better, safer way to do things, we'd be doing it. Unless you've been around PoE a long time and seen how the game has worked though its history, it can be frustrating and not make sense, but things are the way they are for a really good reason, and for what we're trying to provide, it's as safe as possible. There's always room for improvements, but the core issues EB has when people look at it, are from technical limitations imposed by the game itself. Hopefully that makes some sense, even though it does nothing to fix your actual issue.
 
Same here, it does walk, pause, walk, pause. Rising FPS does seem to make it do it less frequent but doesn`t fix the issue, it just won`t run to direction continuously. It acts as if: Lets say walk is on Q it presses it and releases presses releases, the same way as when bot uses incinerate.
 
You know what this actually might be... the fact that i dont have this on my SSD. Putting the bot folder and the entire game on the SSD should have a huge difference. Ill get right on the re-installation, and let yall know. Thanks push, that one went way over my head lol.
 
You know what this actually might be... the fact that i dont have this on my SSD. Putting the bot folder and the entire game on the SSD should have a huge difference. Ill get right on the re-installation, and let yall know. Thanks push, that one went way over my head lol.
Well i use SSD and i have the issue, but i havn`t tried it on HDD
 
Updated main post, thanks Push!

-Now for the hunt/development of a good summoner witch routine and map running pluggin(s)
 
Well i use SSD and i have the issue, but i havn`t tried it on HDD

I wouldn't. I'm like 99.99% sure that it doesnt matter where the actual Bot folder is located, but I just put mine in the program files folder on the SSD. As someone mentioned in an earlier post, dont have the reduce lag helper plugin enabled.
 
What's your guys CPU type and speed and graphics card?

Stuttering is typically related to not enough CPU because pathfinding is done in real time (as the game's maps are randomly generated). Quite literally, the bot can't execute movement actions as paths are being generated via mouse input fast enough so you get a stutter effect. Remember the bot is externally controlling the client by sending input actions to it, as opposed to other games where the bot would makes the client perform those actions directly without input events.

Other causes of stutter include using Lockstep with a high latency (try predictive if you haven't already). If your VSYNC is on via the game client, try turning it off. SSDs will greatly help the loading speed between areas, and any effects loaded at runtime, but the bot only makes use of stuff in memory, but any issues the client has will propagate into the bot as it's reliant on it.

The LowFpsMode plugin was for people would otherwise experience this same issue you're talking about, but because of low rendering. If you use DxTory (just Google it) and limit your FPS to say like 20-25 and enable the plugin, you should see smoother movement, just capped to 20-25 fps. There is an unsupported bot option that tries to help improve performance if you have massive stutter not related to your graphics, but you'd need to make changes to the plugin code. This is provided though setting the following property.

LokiPoe.LowFpsMode = true;

If you exit the bot, and open up "Plugins\LowFpsHelper\LowFpsHelper.cs" in a text editor and find the following code:

https://gyazo.com/f9465448b51b2692db95120606af163f

then change it to this code:

https://gyazo.com/7e4f45bb01046d26f044caeb72a00a48

You can see after you start the bot again if the stutter is mostly gone or not.
 
What's your guys CPU type and speed and graphics card?

Stuttering is typically related to not enough CPU

should the task manager show this bottleneck?

i also got stutter steps from time to time (depending also which map), never found out what's the main trigger. my cpu, my VM, my ISP, my VPN, my SSD, GGG stupid way of displaying graphics...

but CPU was always at a low load (20-30% load)

my main question:

will i profit if i use dxtory + lowfpshelper an try some code changes?? i mean profit with less deaths an faster map clearing?
i don't think so.

as far as i have seen most botter with itemfinder/lower-HP builds are stuck at lvl ~85-88 anyway.
 
should the task manager show this bottleneck?

i also got stutter steps from time to time (depending also which map), never found out what's the main trigger. my cpu, my VM, my ISP, my VPN, my SSD, GGG stupid way of displaying graphics...

but CPU was always at a low load (20-30% load)

my main question:

will i profit if i use dxtory + lowfpshelper an try some code changes?? i mean profit with less deaths an faster map clearing?
i don't think so.

as far as i have seen most botter with itemfinder/lower-HP builds are stuck at lvl ~85-88 anyway.

Yep, usually a grinder with very fast clearspeed but lacks of defenses stay at 85~

You can try dxtory but I don't think it'll resolve stutter step.

People also need to know that HDD/SSD don't make a huge difference in terms of botting performances, significant loading times yes, but nothing interesting in terms of real perfs.
 
What's your guys CPU type and speed and graphics card?

Stuttering is typically related to not enough CPU because pathfinding is done in real time (as the game's maps are randomly generated). Quite literally, the bot can't execute movement actions as paths are being generated via mouse input fast enough so you get a stutter effect. Remember the bot is externally controlling the client by sending input actions to it, as opposed to other games where the bot would makes the client perform those actions directly without input events.

Other causes of stutter include using Lockstep with a high latency (try predictive if you haven't already). If your VSYNC is on via the game client, try turning it off. SSDs will greatly help the loading speed between areas, and any effects loaded at runtime, but the bot only makes use of stuff in memory, but any issues the client has will propagate into the bot as it's reliant on it.

The LowFpsMode plugin was for people would otherwise experience this same issue you're talking about, but because of low rendering. If you use DxTory (just Google it) and limit your FPS to say like 20-25 and enable the plugin, you should see smoother movement, just capped to 20-25 fps. There is an unsupported bot option that tries to help improve performance if you have massive stutter not related to your graphics, but you'd need to make changes to the plugin code. This is provided though setting the following property.

LokiPoe.LowFpsMode = true;

If you exit the bot, and open up "Plugins\LowFpsHelper\LowFpsHelper.cs" in a text editor and find the following code:

https://gyazo.com/f9465448b51b2692db95120606af163f

then change it to this code:

https://gyazo.com/7e4f45bb01046d26f044caeb72a00a48

You can see after you start the bot again if the stutter is mostly gone or not.
With FPS limited even as low as 10 it would still log out with lowfps plugin
 
With FPS limited even as low as 10 it would still log out with lowfps plugin

You mean kicked for too many actions or another issue? If the game is running at 10 fps, the bot is only able to physically execute 10 actions per second. That coupled with other internal delays, you should not be kicked if your FPS was physically limited to 10. Of course, the network model matters too, as it's possible for your actions to queue up and get processed all at once on the server if your latency is high and then you'll DC. Try predictive instead if you're using lockstep.
 
i got rid of stuttering by lowering the game graphics. right now my texture_quality is at 15. looks like shit but it works
 
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