exfelon
Active Member
- Joined
- Jan 15, 2010
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A question about Me.CurrentTarget.Elite
I was customizing the default warlock cc (to better support a destro lock) until ski & drunk release theirs, and have a question.
I'd like it to cast bane of doom if i'm targeting an elite, otherwise case bone of agony. Does this code look correct, I'm not too sure on the proper usage of Me.CurrentTarget.Elite
Thanks for your help...
I was customizing the default warlock cc (to better support a destro lock) until ski & drunk release theirs, and have a question.
I'd like it to cast bane of doom if i'm targeting an elite, otherwise case bone of agony. Does this code look correct, I'm not too sure on the proper usage of Me.CurrentTarget.Elite
Code:
// Cast Bane of Doom if Me.CurrentTarget.Elite otherwise Cast Bane of Agony
if ((!SpellManager.HasSpell(Spells.BaneOfDoom) && !UnitHelper.HasBuff(Me.CurrentTarget, Spells.BaneOfDoom))
&& Me.CurrentTarget.Elite)
{
Debug("Target is Elite, Casting Bane of Doom");
Spells.Cast(Spells.BaneOfDoom, Me.CurrentTarget);
return;
}
else ((!SpellManager.HasSpell(Spells.BaneOfAgony) && !UnitHelper.HasBuff(Me.CurrentTarget, Spells.BaneOfAgony)
&& !UnitHelper.HasBuff(Me.CurrentTarget, Spells.BaneOfDoom) && !Me.CurrentTarget.Elite)
{
Debug("Target is not Elite, Casting Bane of Agony");
Spells.Cast(Spells.BaneOfAgony, Me.CurrentTarget);
return;
}
Last edited: