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Simple DK plugin Request

phasechange

Member
Joined
Sep 6, 2010
Messages
257
I'd like to request a plugin that simply recasts death and decay on the player location on cooldown.
 
you want it centered on himself?
even if he's out of combat?

shouldnt be too hard, just gotta know what you want.
 
you want it centered on himself?
even if he's out of combat?

shouldnt be too hard, just gotta know what you want.
I'd like to request a plugin that simply recasts death and decay on the player location on cooldown.
That's actually not a bad idea, but use it only when in combat. It would help with keeping DnD down, and keeping aggro. I know some CCs do it, but they miss it from time to time. If a plugin could be made that throws DnD down on EVERY CD (runes allowing, of course) that would be great. However, not constantly, just while in combat.

Edit: Oh, forgot to mention, make it drop so that you (the caster of DnD) is right in the center of the DnD as if it were centered on your feet.
 
you want it centered on himself?
even if he's out of combat?

shouldnt be too hard, just gotta know what you want.

I would like it centered on himself and for him to cast it whether he's in combat or not. TY very much bytepoet, I will definitely +rep you for your help.
 
Only problem I have Bytepoet is if I load a blank profile and the sitstupid cc (which does nothing), the plugin won't cast DnD.
 
Modify the "if" line. You can remove the condition "StyxWoW.Me.Isactuallyincombat" and he will be a casting fool. Should work with sitstupid. I will check it out.



EDIT: attached one that will cast, and then sleep for about a second. works fine with SitStupid. YMMV.
 

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I tried the isactuallyincombat thing and this is what I got: compiler error:

'Styx.WoWInternals.WoWObjects.LocalPlayer' does not contain a definition for 'Isactuallyincombat' and no extension method 'Isactuallyincombat' accepting a first argument of type 'Styx.WoWInternals.WoWObjects.LocalPlayer' could be found (are you missing a using directive or an assembly reference?)

Also the sleep function causes it to not loot, I changed it to 10 seconds and added blood boil as well, so it would dnd and then blood boil (every 10 seconds).

I managed to get it working sorta how I want by removing all the if parameters but since it constantly spams the move (w/o that sleep line) I believe it's causing the looting to lag (1214 kills per hour, 600 loots per hour, this is with combat looter and elootfixer).
 
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Does anyone know the code to insert a delay before trying to recast a spell, for instance, cast DnD and then wait 30 seconds before trying to recast, to minimize the lag of HB spamming the ability?
 
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