Hey guys, quick question:
Is there a way to shorten (or play with and fine tune) the timer that forces activation of the fallback skill if the primary skill does not activate? I may be wrong, but I imagine there is a time(ms) trigger somewhere in oldroutine that triggers fallback when primary skill does not trigger. If this is the case, could you tell me where to find it?
Context: I run flicker and would like my frenzy to activate when the cooldown is activated on my flicker (eg. when i'm out of charges). Currently, frenzy almost never triggers, even when my toon is not generating charges, and keeps waiting for the flicker cooldown to attack with flicker again (when frenzy can just be used once to generate a charge and get rolling).
Thanks guys, and awesome bot... makes this game so, so much better.
Is there a way to shorten (or play with and fine tune) the timer that forces activation of the fallback skill if the primary skill does not activate? I may be wrong, but I imagine there is a time(ms) trigger somewhere in oldroutine that triggers fallback when primary skill does not trigger. If this is the case, could you tell me where to find it?
Context: I run flicker and would like my frenzy to activate when the cooldown is activated on my flicker (eg. when i'm out of charges). Currently, frenzy almost never triggers, even when my toon is not generating charges, and keeps waiting for the flicker cooldown to attack with flicker again (when frenzy can just be used once to generate a charge and get rolling).
Thanks guys, and awesome bot... makes this game so, so much better.






