Hi guys,
This may be a dumb question but I have been playing around with trinity settings but I have not had any luck.
I'm playing with a demon hunter that is acting like a moron. When a mallet lord is close to him I want him to run away and attack from range,
in other words, I want the range to be an advantage. My demon hunter just stands right in front of the mallet lord and tries to kill him, obviously one
hit from an elite mallet lord is death. How can I change the settings in trinity so that when monsters get too close the demon hunter can pull back and
attack from range? This is the only reason why I end up dying so if there is a way to make this work the way it should let me know please.
Thanks
This may be a dumb question but I have been playing around with trinity settings but I have not had any luck.
I'm playing with a demon hunter that is acting like a moron. When a mallet lord is close to him I want him to run away and attack from range,
in other words, I want the range to be an advantage. My demon hunter just stands right in front of the mallet lord and tries to kill him, obviously one
hit from an elite mallet lord is death. How can I change the settings in trinity so that when monsters get too close the demon hunter can pull back and
attack from range? This is the only reason why I end up dying so if there is a way to make this work the way it should let me know please.
Thanks