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-- Sentry still not working --

Renato1989

New Member
Joined
Oct 11, 2012
Messages
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Is there someone working on that sentry bug... Please... its really important for the demon hunter bot users.

Currently the gile's plugin code is not enough.

Code:
// Sentry Turret
                    if (!bOOCBuff && !playerStatus.bIsIncapacitated && hashPowerHotbarAbilities.Contains(SNOPower.DemonHunter_Sentry) &&
                        powerLastSnoPowerUsed != SNOPower.DemonHunter_Sentry &&
                        (iElitesWithinRange[RANGE_50] >= 1 || iAnythingWithinRange[RANGE_50] >= 2 || ((targetCurrent.bThisEliteRareUnique || targetCurrent.bThisTreasureGoblin || targetCurrent.bThisBoss) && targetCurrent.fRadiusDistance <= 50f)) &&
                        playerStatus.dCurrentEnergy >= 30 && GilesUseTimer(SNOPower.DemonHunter_Sentry))
                    {
                        return new GilesPower(SNOPower.DemonHunter_Sentry, 0f, vNullLocation, iCurrentWorldID, -1, 0, 0, SIGNATURE_SPAM);
                    }
 
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