Renato1989
New Member
- Joined
- Oct 11, 2012
- Messages
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Is there someone working on that sentry bug... Please... its really important for the demon hunter bot users.
Currently the gile's plugin code is not enough.
Currently the gile's plugin code is not enough.
Code:
// Sentry Turret
if (!bOOCBuff && !playerStatus.bIsIncapacitated && hashPowerHotbarAbilities.Contains(SNOPower.DemonHunter_Sentry) &&
powerLastSnoPowerUsed != SNOPower.DemonHunter_Sentry &&
(iElitesWithinRange[RANGE_50] >= 1 || iAnythingWithinRange[RANGE_50] >= 2 || ((targetCurrent.bThisEliteRareUnique || targetCurrent.bThisTreasureGoblin || targetCurrent.bThisBoss) && targetCurrent.fRadiusDistance <= 50f)) &&
playerStatus.dCurrentEnergy >= 30 && GilesUseTimer(SNOPower.DemonHunter_Sentry))
{
return new GilesPower(SNOPower.DemonHunter_Sentry, 0f, vNullLocation, iCurrentWorldID, -1, 0, 0, SIGNATURE_SPAM);
}






