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Selective Looting or Selling based on Rarity?

ski

Well-Known Member
Joined
Feb 12, 2010
Messages
3,720
Is there a way to select in HB or code into profile a rarity of items to loot/notlootl? Basically I want to either ignore all grey/white item or destroy all grey/white items so my char doesn't have to make as many trips to the vendor when looking for greens.

Is this possible yet?
 
next time try the search function. look for lootfilter addon.

Tony said:
Etiquette Guidelines
? Use the search function to identify common solutions to your question before making a new topic.
 
next time try the search function. look for lootfilter addon.

Unfortunately I did search this forum, for "loot" "loot filtering" "selective looting", but nothing of use came up. I will look for lootfilter.
 
Also, it looks like lootfilter has not been updated in almost 9 months. There seem to be some tweaks that can be done to force it to work, but it is still flaky. Anyone know of a replacement?
 
it deletes what you need it to. it has many things. you can delete all grey and white, you add only keep, only delete, you can specify bags... all types of stuff. i've never seen it fail

http://www.buddyforum.de/showthread.php?924-Addons&highlight=loot+filter

search terms: loot filter

Come now, that's not fair :) A single post in an addon thread with the word "loot filter" in it with no description nor any information about what it is or what it does warrants me being reprimanded about not searching? Like I said, I did search and that information provides no answer to my question.

Having said that, i'll rewrite an old version of lootfilter to suit my needs until there is a builtin option for it.
 
Last edited:
im just having some fun =) nothin personal. i like how google has "recommended search filters" ... the boards only search literal terms, not implied.
 
im just having some fun =) nothin personal. i like how google has "recommended search filters" ... the boards only search literal terms, not implied.

love.gif


No worries, the lootfilter lua code needs a fair amount of work to update it. Guess I'll get started :P
 
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