How do i detect if my character is dead in a plugin? I have some limited knowledge of this language and i'm trying to code a little plugin but i'm having trouble finding what can make me find if my character is dead.
I have tried:
me.dead, self.dead, Self.IsHealthPercentBelow(1)
On compile it just says me or self does not exist in the current context
Can someone help me and tell me how i can get a positive return for finding if my character is dead (as in on the floor, not a ghost). Thanks
I have tried:
me.dead, self.dead, Self.IsHealthPercentBelow(1)
On compile it just says me or self does not exist in the current context
Can someone help me and tell me how i can get a positive return for finding if my character is dead (as in on the floor, not a ghost). Thanks