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sarkoth cellar disconnections

titanlock

Member
Joined
Aug 13, 2010
Messages
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about 15 minutes ago my bot crashed miserably while botting in the cellar, restarted to find that there was an update for DB. ever sense then i cant finish a run without getting a network error crash on the game followed by a failed to join party/make game error a few seconds later in the menu >< pl0x helps?
View attachment 2012-06-27 19.51.txt
PHP:
[23:51:28.288 N] Demonbuddy v1.0.641.155 started[23:51:29.660 N] Logging in...[23:51:30.255 N] Attached to Diablo III with pid: 9960[23:51:30.272 N] Flashing window[23:51:31.191 D] Executable Path: C:\Users\Phoenix\Desktop\DB\Demonbuddy.exe[23:51:31.191 D] OS Architecture: AMD64[23:51:31.192 D] OS: Windows 7 64-bit[23:51:31.193 D] OS Language: English (United States)[23:51:31.861 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing[23:51:33.174 N] Current bot set to Order Bot[23:51:33.175 N] Loaded profile Sarkoth dummy profile by Inrego[23:51:33.177 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing[23:51:33.850 N] [Demon Buddy Enhancements 1.0.0.0] Plugin initialized.[23:51:34.045 N] Loaded profile Sarkoth dummy profile by Inrego[23:51:34.051 D] [Demon Buddy Enhancements 1.0.0.0] PlayerMover hooked.[23:51:34.051 N] [Demon Buddy Enhancements 1.0.0.0] Plugin enabled.[23:51:34.051 N] Sarkoth Farmer enabled[23:51:34.051 D] There are 2 plugins.[23:51:38.421 N] Loaded profile Sarkoth dummy profile by Inrego[23:51:40.720 D] Start/Stop Button Clicked![23:51:40.988 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - RoutineManager.Reload[23:51:41.741 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED![23:51:41.741 D] Routines were reloaded. New routine list:[23:51:41.741 D] Belphegor All-in-One v1.0.641.155[23:51:41.741 D] Generic v0.0.0.0[23:51:41.741 D] Routines were reloaded. New routine list:[23:51:41.741 D] Belphegor All-in-One v1.0.641.155[23:51:41.741 D] Generic v0.0.0.0[23:51:43.940 N] Chose Belphegor All-in-One as your combat routine.[23:51:43.947 N] [Belphegor] Building method list[23:51:43.947 N] [Belphegor] Added 39 methods[23:51:43.948 N] [Belphegor] BarbarianCombat is a match![23:51:43.948 N] [Belphegor] Using BarbarianCombat for Combat (Priority: 0)[23:51:43.960 N] [Belphegor] BarbarianBuffs is a match![23:51:43.960 N] [Belphegor] Using BarbarianBuffs for Buff (Priority: 0)[23:51:43.960 N] [Belphegor] Behaviors created[23:51:43.960 D] Forcing profile reload.[23:51:44.160 N] Loaded profile Sarkoth dummy profile by Inrego[23:51:44.160 D] Starting bot Order Bot[23:51:44.169 D] Added new hook [OutOfGame] 99e9c9fd-8d20-440f-9fdb-ded1497c3d07[23:51:44.169 D] Added new hook [Death] 9532afa6-2d14-4350-909f-5dba65478d95[23:51:44.170 D] Added new hook [RoutineBuffs] 6a2b2bfc-4302-4f25-9d4e-4709db1eef34[23:51:44.170 D] Added new hook [RoutineCombat] 85826ae6-e622-4011-9a93-7768a3738664[23:51:44.170 D] Added new hook [Combat] 6f25a20b-78ac-4dea-83d7-3fc00ee824b6[23:51:44.176 D] Added new hook [VendorRun] 5c24cc18-4f9b-4c9c-9462-0f3b1c0f5bc7[23:51:44.181 D] Added new hook [Loot] 1ad54f40-faaf-4b40-a83f-4560796a4aab[23:51:44.181 D] Replaced hook [BotBehavior] 37b8e078-df19-459e-8501-0a5a3a102e84[23:51:44.183 D] Spooling up bot thread.[23:51:44.183 D] Bot thread started.[23:51:44.315 V] Using power Walk clickPos:<2021.738, 2566.262, 27.1> worldDynamicId:1999503360 targetACDGuid:-1[23:51:44.343 D] Starting gold: 221423[23:51:44.345 D] Starting experience: 1200[23:51:44.361 N] ###################### REPORT ######################[23:51:44.363 N] Gold: 221423[23:51:44.365 N] Blues: 5[23:51:44.368 N] Yellows: 0[23:51:44.370 N] Legendaries: 0[23:51:44.373 N] Set items: 0[23:51:44.373 N] ####################################################[23:51:44.496 V] Using power Walk clickPos:<2021.738, 2566.262, 27.1> worldDynamicId:1999503360 targetACDGuid:-1[23:51:44.672 D] Replaced hook [ProfileOrderBehavior_Hook] 87840a00-1864-4eef-9942-27ddf256e1df[23:51:44.698 V] Using power Barbarian_WarCry clickPos:<0, 0, 0> worldDynamicId:1999503360 targetACDGuid:-1[23:51:44.698 V] Using power: Barbarian_WarCry[23:51:44.809 V] Using power Walk clickPos:<2021.738, 2566.262, 27.1> worldDynamicId:1999503360 targetACDGuid:-1[23:51:44.843 V] Using power Barbarian_Sprint clickPos:<0, 0, 0> worldDynamicId:1999503360 targetACDGuid:-1[23:51:44.843 V] Using power: Barbarian_Sprint[23:51:44.955 V] Using power Walk clickPos:<2021.738, 2566.262, 27.1> worldDynamicId:1999503360 targetACDGuid:-1[23:51:45.280 D] Replaced hook [ProfileOrderBehavior_Hook] 71a6630d-951d-465e-a86e-a1fb1ef87d38[23:51:45.421 V] Using power Walk clickPos:<2021.738, 2566.262, 27.1> worldDynamicId:1999503360 targetACDGuid:-1[23:51:47.330 N] Found Cellar! :)[23:51:47.333 V] Using power Walk clickPos:<2064.214, 2479.739, 28.13802> worldDynamicId:1999503360 targetACDGuid:-1[23:51:51.179 V] Using power Axe_Operate_Gizmo clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2026110984[23:51:51.522 V] Using power Walk clickPos:<120.2049, 139.9111, 0.1000008> worldDynamicId:1999568897 targetACDGuid:-1[23:51:54.166 V] Using power Barbarian_Leap clickPos:<117.0001, 95.5001, -6.103516E-05> worldDynamicId:1999568897 targetACDGuid:-1[23:51:54.166 V] Using power: Barbarian_Leap[23:51:54.363 D] Generating path to Moving towards unit - <117.0001, 95.5001, -6.103516E-05>[23:51:54.365 D] Raycast path generated.[23:51:54.365 D] Generated path to <117.0001, 95.5001, -6.103516E-05> (Moving towards unit) with 1 hops.[23:51:54.368 D] [Demon Buddy Enhancements 1.0.0.0] MoveTowards called for position <117.0001, 95.5001, -6.103516E-05>.[23:51:54.368 D] [Demon Buddy Enhancements 1.0.0.0] Current AnimationState: Running.[23:51:54.368 V] Using power 0 clickPos:<117.0001, 95.5001, -6.103516E-05> worldDynamicId:1999568897 targetACDGuid:-1[23:51:54.557 D] [Demon Buddy Enhancements 1.0.0.0] MoveTowards called for position <117.0001, 95.5001, -6.103516E-05>.[23:51:54.557 D] [Demon Buddy Enhancements 1.0.0.0] Current AnimationState: Running.[23:51:54.557 V] Using power 0 clickPos:<117.0001, 95.5001, -6.103516E-05> worldDynamicId:1999568897 targetACDGuid:-1[23:51:54.759 V] Using power Barbarian_Earthquake clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1[23:51:54.759 V] Using power: Barbarian_Earthquake[23:51:55.143 V] Using power Barbarian_Earthquake clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1[23:51:55.143 V] Using power: Barbarian_Earthquake[23:51:55.343 V] Using power Barbarian_Earthquake clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1[23:51:55.343 V] Using power: Barbarian_Earthquake[23:51:55.543 V] Using power Barbarian_Earthquake clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1[23:51:55.543 V] Using power: Barbarian_Earthquake[23:51:55.808 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2027815162[23:51:55.809 V] Using power: Barbarian_Frenzy[23:51:56.748 D] Navigator.Clear[23:51:56.748 D] Generating path to Moving towards unit - <129.7259, 105.9334, 0.1>[23:51:56.748 D] Raycast path generated.[23:51:56.748 D] Generated path to <129.7259, 105.9334, 0.1> (Moving towards unit) with 1 hops.[23:51:56.748 D] [Demon Buddy Enhancements 1.0.0.0] MoveTowards called for position <129.7259, 105.9334, 0.1>.[23:51:56.748 D] [Demon Buddy Enhancements 1.0.0.0] Current AnimationState: Idle.[23:51:56.748 V] Using power 0 clickPos:<129.7259, 105.9334, 0.1> worldDynamicId:1999568897 targetACDGuid:-1[23:51:56.974 N] [Items] Loaded Item Rules: Default Item Rules[23:51:56.985 V] [Item Rules] Matched Gold with rule: NAME_MATCH_ONLY:PickUp[23:51:57.002 N] Closing error dialog[23:51:58.507 D] System.NullReferenceException: Object reference not set to an instance of an object.   at Zeta.Internals.Actors.DiaPlayer.get_GoldPickUpRadius()   at Zeta.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()   at Zeta.CommonBot.Targeting.Pulse()   at Zeta.CommonBot.Logic.BrainBehavior.()[23:51:58.611 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72095 QuestStep:51 ResumeFromSave:True IsPrivate:True>[23:52:00.319 D] System.NullReferenceException: Object reference not set to an instance of an object.   at Zeta.Internals.Actors.DiaPlayer.get_GoldPickUpRadius()   at Zeta.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()   at Zeta.CommonBot.Targeting.Pulse()   at Zeta.CommonBot.Logic.BrainBehavior.()[23:52:05.720 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72095 QuestStep:51 ResumeFromSave:True IsPrivate:True>[23:52:07.327 D] System.NullReferenceException: Object reference not set to an instance of an object.   at Zeta.Internals.Actors.DiaPlayer.get_GoldPickUpRadius()   at Zeta.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()   at Zeta.CommonBot.Targeting.Pulse()   at Zeta.CommonBot.Logic.BrainBehavior.()[23:52:07.328 N] Closing error dialog[23:52:07.444 D] System.NullReferenceException: Object reference not set to an instance of an object.   at Zeta.Internals.Actors.DiaPlayer.get_GoldPickUpRadius()   at Zeta.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()   at Zeta.CommonBot.Targeting.Pulse()   at Zeta.CommonBot.Logic.BrainBehavior.()[23:52:09.366 D] Start/Stop Button Clicked![23:52:09.367 N] Stopping the bot.[23:52:09.367 D] CurrentBot.Stop()[23:52:09.367 D] Navigator.Clear()[23:52:09.368 D] Navigator.Clear[23:52:09.368 D] TreeHooks.Instance.ClearAll()[23:52:09.368 D] OnStop event[23:52:09.368 D] OnStop Event Invoking[23:52:09.368 D] QuestOrderManager.OnBotStop(). Resetting caches.[23:52:09.369 D] Resetting current behavior.[23:52:09.369 D] QuestOrderManager.OnBotStop(). Resetting caches.[23:52:09.369 D] Resetting current behavior.[23:52:09.369 D] QuestOrderManager.OnBotStop(). Resetting caches.[23:52:09.369 D] Resetting current behavior.[23:52:09.369 D] QuestOrderManager.OnBotStop(). Resetting caches.[23:52:09.369 D] Resetting current behavior.[23:52:09.420 D] Traceback (most recent call last):  File "<string>", line 3, in ExecuteSystemError: Could not read bytes from 0000001C [299]![23:52:09.420 D] Cannot stop a bot when it is not running.[23:52:09.445 N] Bot Thread Ended. Was this requested?
 
usually happens in the cellar room right after the leap and the earthquake
 
disabled a combat behavior plugin and now it just runs to where it would check for the cellar normally to tp out if it isnt ther and uses earthquake then leaves the game
 
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