Here's the profile so far:
All is good, up until I get to the SubZone. It tries to run off the ship, which I assume is because the XYZ coordinates are wrong. Question is; where do I get the SubZone coordinates from? And is there even a mesh for it, or do I have to control the bot using commands? I have seen similar commands in Mastahg's Kobold profile (ClimbHill et al).
I use:
To get SubZone ID. This also posts a coordinate, is this specific to the SubZone, or the same as if using the usual location code?
Attached is the profile so far, any information as to the successful navigation of SubZones will be greatly appreciated, and will hasten the completion of the profile.
Regards.
Sodimm
All is good, up until I get to the SubZone. It tries to run off the ship, which I assume is because the XYZ coordinates are wrong. Question is; where do I get the SubZone coordinates from? And is there even a mesh for it, or do I have to control the bot using commands? I have seen similar commands in Mastahg's Kobold profile (ClimbHill et al).
I use:
Code:
Log("{0} {1}",WorldManager.SubZoneId,Core.Player.Location);
To get SubZone ID. This also posts a coordinate, is this specific to the SubZone, or the same as if using the usual location code?
Attached is the profile so far, any information as to the successful navigation of SubZones will be greatly appreciated, and will hasten the completion of the profile.
Regards.
Sodimm