What's new
  • Visit Rebornbuddy
  • Visit Resources
  • Visit API Documentation
  • Visit Downloads
  • Visit Portal
  • Visit Panda Profiles
  • Visit LLamamMagic

rrix, how to make bot pick up health globe even Health % is 99% for resource filling?

stud4fun

New Member
Joined
Dec 21, 2012
Messages
717
Reaction score
4
Many people are asking questions about how to make bot pick up health globe even when their character health level is high 90%.
Because reapers wrap will refill their resource.

Someone adjusted in Trinity to pick up health globe at health level 99% but it didn't work.

Hello guys, I have the bracers that restore primary resource, as well as the talent that makes my next arcane spender cost 0 if i pick up a globe. I am wondering if i can set it to pick up health globes at 99% health (meaning it picks them up instead of skipping them in a fight), currently for some odd reason it only picks up health globes when it is at low life (around 40%) but i have health globe % set to 99 % on Trinity, and pot % set to 50%. I am unsure as to why it doesnt get health globes till it is that low in health.

There are several people waiting your answer in that thread.
 
Same here. I was hoping to find an answer to this question as well. The bot never runs to pick up a health globe anymore, even when it's about to die. I don't exactly know how to change it to make the bot begin to pickup orbs anymore. The only way it picks it up is if it randomly runs through it in the process of kiting. I remember the bot used to pick up health globes once upon a time, don't know why it stopped in these recent updates.

HELP PLEASE, THANKS! :)
 
try to change this code in weighting.cs

if ((Player.CurrentHealthPct >= 1 || !Settings.Combat.Misc.CollectHealthGlobe))

to

if ((Player.CurrentHealthPct >= 90 || !Settings.Combat.Misc.CollectHealthGlobe))

or maybe

if ((Player.CurrentHealthPct =< 100 || !Settings.Combat.Misc.CollectHealthGlobe))

Thank you. I will try it.
 
try to change this code in weighting.cs

if ((Player.CurrentHealthPct >= 1 || !Settings.Combat.Misc.CollectHealthGlobe))

to

if ((Player.CurrentHealthPct >= 90 || !Settings.Combat.Misc.CollectHealthGlobe))

or maybe

if ((Player.CurrentHealthPct =< 100 || !Settings.Combat.Misc.CollectHealthGlobe))

It is not working.

Also I changed in Trinity config- globe health % to 99%, then 100%. But nothing is working.
 
Back
Top