altec
Community Developer
- Joined
- Jun 11, 2011
- Messages
- 425
- Reaction score
- 7
The Spec
Soul Tree Calculator: Assassin (23) / Riftstalker (22) / Bladedancer(21) :: Rift :: ZAM
Buffs:
The Good:
Know Issues:
Need to do:
Up-To Date Files:
View attachment 502
View attachment 503
All updates will be marked in ORANGE text
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Update 1: Uploaded files for public test
Update 2: Fixed error that was preventing using Paralyzing Strike as soon as it got into melee. Will not consume CP if the target is below 20% HP. Streamlined CP generating moves.
Update 3: Changed from Guardian Phase to Stalker Phase. Added Guarded Steel into finisher rotation. Will open from stealth using Paralyzing Strike, else will Savage Strike for single targets, Rift Disturbance for AoE along with Twin Strike. Will use Riftstalker Warps. It will use finishers in order of +5 Dodge, +50% Armor, +5% Crit, and Deadly Strike if you are above 80% HP and the mob is above 20% HP. If target is below 20% HP it will check if you are below 80% HP, if you are it will not use a finisher so you can heal with the 5CP limit. Also: if target is below 20% HP + you are below 80% HP it will spam Savage Strike to keep the DMG going while not using finisher. Uses the following for avoidance: Poison Malice if there is more then 1 mob attacking, Side Steps if there is more then 1 mob attacking + you are below 70% HP, and uses Planar Refuge if you are below 60% HP.
Update 4: Added variable GCD timer and minor bug fixes.
Update 5: Fixed issues with AoE-ing when it will only hit one mob; it will now only AoE when the AoE will hit more then one mob.
Update 5: Updated files to match current Ryft bot files.
Soul Tree Calculator: Assassin (23) / Riftstalker (22) / Bladedancer(21) :: Rift :: ZAM
Buffs:
- Virulent Poison - 20% change on weapon attacks to deal 54 Water DMG ~1hr
- Leeching Poison - 20% chance on weapon attacks to deal 39 Water DMG +65 Heal ~1hr
- Combat Preparation - +40 Dexterity ~1hr
- Stalker Phase - +15% DMG when using Shadow Warp or Shadow Assault; ~Infinite
- Planebound Resilience - +42 Endurance ~1hr
- *False Blade - +5% Dodge ~1min duration; Finisher
- *Guarded Steel - +50% armor ~1min; Finisher
- *Dauntless Strike - +5% Crit ~1min duration; Finisher
- *Deadly Dance - +105% DMG x 3 CP moves; Finisher
The Good:
- Stealth while moving around if no DoT is on player and player is out of combat.
- Cast's Weapon Barrage if target is casting a spell.
- Will open from stealth using Paralyzing Strike, else will Savage Strike for single targets, Rift Disturbance for AoE along with Twin Strike.
- Will use Riftstalker Warps.
- It will use finishers in order of +5 Dodge, +50% Armor, +5% Crit, and Deadly Strike if you are above 80% HP and the mob is above 20% HP.
- Uses CP left on the target to heal if the target is below 20% HP and you are below 80% HP. Will spam savage Strike if you are going to use CP's to heal.
- Uses the following for avoidance: Poison Malice if there is more then 1 mob attacking, Side Steps if there is more then 1 mob attacking + you are below 70% HP, and uses Planar Refuge if you are below 60% HP.
Know Issues:
- It will re-stealth before looting / skinning. Unknown how to fix this issue as I do not know where looting code is.
- Weapon Barrage fires off incorrectly missing the interrupt or being cast when nothing is interrupt-able. //- NOTE: if fighting a caster mob it will save WB for when the mob casts, if it is not fighting a castable mob it will fire it off if it wants to. - \\
Need to do:
- Fix known issues.
- Add more DoT's to the list.
Up-To Date Files:
View attachment 502
View attachment 503
All updates will be marked in ORANGE text
----------
Update 1: Uploaded files for public test
Update 2: Fixed error that was preventing using Paralyzing Strike as soon as it got into melee. Will not consume CP if the target is below 20% HP. Streamlined CP generating moves.
Update 3: Changed from Guardian Phase to Stalker Phase. Added Guarded Steel into finisher rotation. Will open from stealth using Paralyzing Strike, else will Savage Strike for single targets, Rift Disturbance for AoE along with Twin Strike. Will use Riftstalker Warps. It will use finishers in order of +5 Dodge, +50% Armor, +5% Crit, and Deadly Strike if you are above 80% HP and the mob is above 20% HP. If target is below 20% HP it will check if you are below 80% HP, if you are it will not use a finisher so you can heal with the 5CP limit. Also: if target is below 20% HP + you are below 80% HP it will spam Savage Strike to keep the DMG going while not using finisher. Uses the following for avoidance: Poison Malice if there is more then 1 mob attacking, Side Steps if there is more then 1 mob attacking + you are below 70% HP, and uses Planar Refuge if you are below 60% HP.
Update 4: Added variable GCD timer and minor bug fixes.
Update 5: Fixed issues with AoE-ing when it will only hit one mob; it will now only AoE when the AoE will hit more then one mob.
Update 5: Updated files to match current Ryft bot files.