Few versions ago rifts pathfinding was improved with comment "Now it should run rifts faster".
Turned out that it became worse. Bot runs forward and at some point it stops and then moves back discovering missed dark areas (sometimes very small and obviously not important) which are not needed until he had found a dead end in front (often appears to be portal to next level like someone added force full explore option to rifts).
Turned out that it became worse. Bot runs forward and at some point it stops and then moves back discovering missed dark areas (sometimes very small and obviously not important) which are not needed until he had found a dead end in front (often appears to be portal to next level like someone added force full explore option to rifts).
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