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[Request]warrior casual or rank deck?

*Removed deck please see screenshot below*

its a fresh deck i'll run it now and posts results later.
Cannot promise or grantee anything except that its meant to be more games-per-hour based.

i'm thinking to see if possible to add in Battle rage, perhaps that might work.
and i'm also thinking of adding commanding shout but all that needs testing and see where it goes.

if the murlocs get in good combo and aren't dealt with properly your opponent is defeated, around turn 6 if either 1 murloc warleader gets coldlight seer it should be GG, all minions should have 2+ health + the warleader gives them 1+ so some end up with 4/5/6 health and obviously also in dmg.
so all by all the deck if focused on the turn 6/7 events if you won you got a win in around 5~6 minutes time if not you lose probably in that about of time. either way this should give you 10 games an hour.
and probably with 35~45% win rate somewhere so about 4 wins an hour. its not the best but can be improved upon i'm creating one as we speak so lets get to testing! :D
 
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2x abusive sergeant *can be replaced
2x grimscale racle
2x leper gnome *can be replaced
2x murloc raider
2x murloc tidecaller
2x loot hoarder *can be replaced
2x bluegill warrior
2x knife juggler
2x murloc tidehunter
2x coldlight seer
2x murloc warleader
2x raid leader
2x warsong commander
2x kor'kron elite
* Leeroy jenkins
* old murk-eye

its a fresh deck i'll run it now and posts results later.
Cannot promise or grantee anything except that its meant to be more games-per-hour based.

i'm thinking to see if possible to add in Battle rage, perhaps that might work.
and i'm also thinking of adding commanding shout but all that needs testing and see where it goes.

if the murlocs get in good combo and aren't dealt with properly your opponent is defeated, around turn 6 if either 1 murloc warleader gets coldlight seer it should be GG, all minions should have 2+ health + the warleader gives them 1+ so some end up with 4/5/6 health and obviously also in dmg.
so all by all the deck if focused on the turn 6/7 events if you won you got a win in around 5~6 minutes time if not you lose probably in that about of time. either way this should give you 10 games an hour.
and probably with 35~45% win rate somewhere so about 4 wins an hour. its not the best but can be improved upon i'm creating one as we speak so lets get to testing! :D

hi cookie, are you planning to run this with or without "RUSH" ticked?
 
hi cookie, are you planning to run this with or without "RUSH" ticked?

without.

*Removed deck see screenshot below for adjusted version of the deck.*

please be aware this is still testing i haven't seen the bot use commanding shout early game or battle rage i'm still wonder if it can or cannot use those cards in proper situations.
i'll post some results later on today when i left it running for couple of hours and monitoring its actions.

oh and the reason why i used the sea giant is when there are 5 minions out on the board and this happens often the card itself only costs 5 for 8/8 and it directly take most of the focus off the lower cards while those are the dangerous ones.
but the bad thing about this is the game gets dragged out longer i have seen turn 8/9(mana crystals) now couple of times.

Edit:.
i just saw commanding shout from beginning of the game it was kept until a kind of a appropriate situation was in play and used it.
so seems a good card in play. still need to figure out if battle rage is worth it too.

Edit2:.
2hours.webp
sorry i should have taken the screenshot before pausing it. anyway this was 2 hours and 26 minutes of play time and was in the 27th game that means about 9~11 games per hour on average.
i can't say for certain it is 50% as it shows, i'll reset it now and leave it running overnight and will post 10 hours of run through tomorrow.

you might also notice i adjusted the deck yes. so just create same deck with the cards that are in the screenshot provided.
 
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