new Decorator(
ret => Me.GotTarget && (Me.CurrentTarget.IsBoss || Me.CurrentTarget.IsPlayer || (!Me.IsInGroup() && AoeCount >= 3)),
new PrioritySelector(
Spell.Cast("Recklessness"),
Spell.Cast("Skull Banner"),
// Spell.Cast("Demoralizing Banner", ret => !Me.CurrentTarget.IsBoss && UseAOE),
Spell.Cast("Avatar")
)