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Request-Key Warden hunting

Rdubbs

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Aug 24, 2012
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With 1.05 on the horizon I was wondering if it would be possible to build a profile for just farming keys off the wardens? There is one in each act and spawns in the same area every time. This profile would need a plug in to switch acts profiles to find all 4 keys for instance:

Act 1: ?? (location of warden still unknown) bot tps to location clears the area of mobs or looks for the warden kills and moves to act 2
Act 2: Dunglar oasis
Act 3: Its outside on the castle I forget the place not the catapults but lighting the fires
Act 4: Level 2 sanctuary I think?

Anyways would go to each act kill the warden or area and then I'm guessing kill the final boss and move to next act rinse and repeat til a4 warden and end run.
Not sure if such a profile is doable or not
 
Act 1 is located somewhere in the fields of misery I believe. But where exactly is random so the bot would have to just make a rounds.
 
Act 1: Field of Misery, Act 2: Dahlgur Oasis, Act 3: Stonefort, and Act 4: Silver Spire Level 1. Working on making it so as soon as you get 5 stacks you go straight to the area to harvest the key ie Field of Misery, Oasis, Stonefort,... Act 4 will be the hardest by far. MF is factored into whether a key drops or not. Act 4 is hard to get 5 stacks and staying alive to get it. The enemy is a Terror Demon so that means inflicts -75% to all healing effects

But no worries Ciggarc is on it
 
So how would the profile run? Would be nice to get all 4 keywardens in one game then stop and start a new game to get a fresh set of wardens.
 
So how would the profile run? Would be nice to get all 4 keywardens in one game then stop and start a new game to get a fresh set of wardens.

I think the easiest way is to farm a certain Key Warden at a time. Gather a bunch of keys then move on to the next one.
 
Act 1: Field of Misery, Act 2: Dahlgur Oasis, Act 3: Stonefort, and Act 4: Silver Spire Level 1. Working on making it so as soon as you get 5 stacks you go straight to the area to harvest the key ie Field of Misery, Oasis, Stonefort,... Act 4 will be the hardest by far. MF is factored into whether a key drops or not. Act 4 is hard to get 5 stacks and staying alive to get it. The enemy is a Terror Demon so that means inflicts -75% to all healing effects

But no worries Ciggarc is on it

Pretty sure current DB is unable to handle multi-act farming. But then again the RadProfilesManager is supposed to perform wonders.
 
Any Updates on this? Would really love to do it. An alternative would be to just have it farm 10 keys from one act, then select a new profile to farm the next key 10x. Repeat till you have 10 keys and you could manually beat the uber bosses... Sounded like they wouldn't be trivial to bot.
 
I think we only need the 2 profiles that do a complete Oasis and Field of Misery search for the Keywarden. The profiles I have seen only do "most" of the map, and those keywardens can be anywhere. The Stonefort profile is fine, since it's not a field.
 
The only trouble with this is that you need 5 NV stacks to be able to have a chance of the key to drop, so you need to farm some elites/champs before trying to kill the wardens. The safest way to do so would be to farm other areas first, so you don't find the bot teleporting to the Warden location and just seeing the Warden the first mob in the area.

As suggested before, I think the best method is to farm the same Act a couple of times (since the drop is not 100% while is MP lower than 10) and then got to the next one.
 
I love CIGGARC. Will donate to them sometime soon.

Anyway, I think they ought to incorporate some of their old profiles into key-hunting, running acts 1/2/3/4 normally until they hit 5 stacks, clear the current area, tp back, find the key warden and grab key. The only problem I see is the extremely slow times to find key wardens in such large areas (where you could get 5 stacks in that zone only). One way to fix this would be to go immediately to the key-warden, log the area (tp would be hard because you're getting trampled), die, go do another script to 5 stacks, then go back to kill warden. One simple control structure would handle this pretty well.
 
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