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porkot3

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Nov 27, 2015
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I run high GRs with a 3man bot group (using AutoFollow). There are times when the groups get separated, causing the followers to restart and making the RG impossible to kill. The game eventually figures it out but wastes 5-10 minutes just dying over and over. It would be great to have a setting to restart the game when RecentDeaths > x. I see the Trinity log already recording this value, so I don't think it's very hard to implement. Thanks!
 
For the past week or so I wake up to my wizard naked (0% durability) so something definitely goes wrong and everything just dies. This fix would really help as a workaround.
 
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