I don't know how many people are able to automate their leveling when the bot doesnt buy food or ammo (if you are a hunter). Having to continually add this information in the GUI is becoming a pita (food name). What I was thinking is it would be nice to specify the items to be restocked, assigning the min / max thresholds, any class restrictions, and allowing the bot to decide where to buy from based on vendor type. Note the added fictional element "Restock".
For example:
I just started a hunter yesterday and thats mainly why I posted this. Just some annoyances I noticed hoping to give you guys a good idea.
*shrug*
Beans
For example:
Code:
<SubProfile>
<Name>Borean Tundra</Name>
<Mesh Name="Northrend.Mesh" />
<MinLevel>68</MinLevel>
<MaxLevel>71</MaxLevel>
<TargetMaxLevel>71</TargetMaxLevel>
<Factions>15 1917 1711</Factions>
<Vendors>
<Vendor Name="Armorer Orkuruk" Entry="25274" Type="Repair" X="2764.644" Y="6202.338" Z="83.4681" />
<Vendor Name="Williamson" Entry="25278" Type="Food" X="2803.089" Y="6151.808" Z="84.72199" />
</Vendors>
<AvoidMobs>
<Mob Name="Lunchbox" Entry="25968" />
<Mob Name="Nedar, Lord of Rhinos" Entry="25801" />
</AvoidMobs>
<Restock>
<Buy Name="SomeFoodName" Type ="Food" Min ="1" Max="50" Class="DeathKnight,Warrior,Paladin,Hunter,Rogue,Druid,Warlock,Shaman"/>
<Buy Name="SomeWaterName" Type ="Food" Min="1" Max="50" Class="Shaman,Warlock,Paladin,Druid"/>
<Buy Name="SomeAmmoName" Type="Ammo" Min="50" Max ="4000" Class="Hunter"/>
</Restock>
...
</SubProfile>
I just started a hunter yesterday and thats mainly why I posted this. Just some annoyances I noticed hoping to give you guys a good idea.
*shrug*
Beans
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