poweredbyoats
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- Oct 4, 2012
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ExploreArea doesn't work so well sometimes. I think for farming purposes, it would suffice to add these new options:
1. Timer option - quit after a specified amount of time in seconds.
E.g., <ExploreArea timer=240 ...>
2. Option to quit after a specified % of the area has been explored. I don't know if this % is something DB can calculate.
E.g., <ExploreArea percentQuit=0.80 ...> (yes, I know, 0.80 in decimal not percentage form but everyone else seems to write stuff like this)
1. Timer option - quit after a specified amount of time in seconds.
E.g., <ExploreArea timer=240 ...>
2. Option to quit after a specified % of the area has been explored. I don't know if this % is something DB can calculate.
E.g., <ExploreArea percentQuit=0.80 ...> (yes, I know, 0.80 in decimal not percentage form but everyone else seems to write stuff like this)






