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Request: Collectible Items

gravygravy

New Member
Joined
Sep 15, 2014
Messages
8
How hard would it be to write a plugin to handle gathering collectible items? It'd be simple enough to write the skill sequence into a profile, but I'm not sure how you'd have it collect the item. Automating this god awful scrip grinding would be grand... and worth a donation in my eyes at least. :P
 
We will have to wait until they update the movement logics for flying first...

Personally I don't think any further mods will be needed for collectibles, except for an option to select collect and accept. When at the end phases.
 
We will have to wait until they update the movement logics for flying first...

Personally I don't think any further mods will be needed for collectibles, except for an option to select collect and accept. When at the end phases.
It could be done without flying for e.g. Red Quartz, since the nodes always spawn on that one island (though it would be horribly inefficient since the bot would be idle in between spawns every ~~35 minutes). However, after chatting with another forum member it sounds like the API needs to be tweaked to allow for collection, so might have to wait until a future RB update anyway.
 
It could be done without flying for e.g. Red Quartz, since the nodes always spawn on that one island (though it would be horribly inefficient since the bot would be idle in between spawns every ~~35 minutes). However, after chatting with another forum member it sounds like the API needs to be tweaked to allow for collection, so might have to wait until a future RB update anyway.
Yup. While I haven't confirmed that the new windows are not supported by the current API, I'd speculate that it would need an API addition, or more than one.

[video=youtube;7rDDFe2ZPQU]https://www.youtube.com/watch?v=7rDDFe2ZPQU[/video]

[video=youtube;u6k7-Nxk6Vo]https://www.youtube.com/watch?v=u6k7-Nxk6Vo[/video]
 
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