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Report AFK plugin

Zeewolf

Member
Joined
Feb 2, 2011
Messages
266
So it came to mind that at a certain point of critical mass of bots in a BG there might actually be too many bots for real players to be able to report AFK on actual AFKers and/or the possibility that real players enter the BG and just sit AFKing while the bots go about their 'work', effectively guaranting a loss

Assuming that there are just as many bots either side, the chance of winning or not comes down to those real players and you could say during the early hours that those real players would not get BGs or at least have much longer queues if it werent for the bots. Its possible to imagine a scenario where in a 10man BG its actually 3v3 in real players and as such an AFK player would surely mean a huge disadvantage for both the botters and the 2 remaining players, those 2 remaining would not between them be able to have the AFKer kicked and the bots would obviously not respond to any requests to do so either

Would it not be possible for it to observe the locations of all the friendly players inside a BG and if any of them stop moving entirely for a period of time it uses report AFK, if all the bots did it the offending player would be booted and if it happened consistently then bots could actually help to stop people AFKing in BGs, this might also actually be of help to other botters because if a bot becomes stuck and stops moving for long enough it would be automatically booted by the other bots before it was possible for a real player to submit a ticket informing GMs that its a bot
 
is it even possible to AFK in bgs nowadays. dont u get the "cow" debuff thingy. then u need to get into combat in a few secs or u will get ported out..
 
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