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Repair problem?

Same issue but I noticed that it still tries to execute the repair function even when armor is at full durability. Perhaps having a check to see what the durability of the armor is to escape from the ForceRepair part would help.

Just to test the theory I had manually taken control and let the character die then with armor not at full durability started up the profile which was stuck at a vendor and it happily repaired and went on its way (or seemed to)
 
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