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flyingyan

Member
Joined
Sep 28, 2012
Messages
95
Recent update for reload button is cooool, When I change zone and reload Buddy Wing, It would cause vendor error. Here is the Log.
Code:
2016-02-02 15:25:08,656 [1] INFO  Log - Buddy Wing: The Old Robot is ready!
2016-02-02 15:25:08,660 [1] INFO  Log - Re-initializing the bot..
2016-02-02 15:25:09,838 [1] INFO  Log - First CPU: Intel(R) Xeon(R) CPU E3-1230 V2 @ 3.30GHz
2016-02-02 15:25:09,839 [1] INFO  Log - OS Version: Windows NT 6.1.7601 Service Pack 1
2016-02-02 15:25:09,841 [1] INFO  Log - App Path: C:\BuddyWing\Buddywing.exe
2016-02-02 15:25:13,193 [1] INFO  Log - NodeManager update has completed.
2016-02-02 15:25:13,235 [1] INFO  Log - User is a Trooper
2016-02-02 15:25:13,305 [1] INFO  Log - Advanced Class: Vanguard / Discipline: Tactics
2016-02-02 15:25:13,309 [1] INFO  Log - Routine Path: Routines
2016-02-02 15:25:13,310 [1] INFO  Log - There are 0 plugins.
2016-02-02 15:25:13,907 [1] INFO  Log - Current bot set to Quest Bot
2016-02-02 15:25:13,919 [1] INFO  CharacterSettings - Character settings have been saved.
2016-02-02 15:25:13,921 [1] INFO  Log - Loaded profile The Battle of Illum_V1.00(By YF)
2016-02-02 15:25:13,924 [1] INFO  Log - Buddy Wing: The Old Robot is ready!
2016-02-02 15:25:22,980 [1] INFO  Log - Reloading the NodeManager..
2016-02-02 15:25:26,582 [1] INFO  Log - NodeManager update has completed.
2016-02-02 15:25:26,584 [1] INFO  Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
2016-02-02 15:25:27,041 [1] INFO  Log - Current bot set to Quest Bot
2016-02-02 15:25:27,044 [1] INFO  CharacterSettings - Character settings have been saved.
2016-02-02 15:25:27,045 [1] INFO  Log - Loaded profile The Battle of Illum_V1.00(By YF)
2016-02-02 15:25:27,567 [Main Bot Thread] INFO  Log - [Poi.Clear] Reason: Current quest behavior changed to ForceVendor: Type: Repair, SellQuality: Unknown, QuestId: 0, BranchId: 0, StepId: 0, TaskId: 0, QuestName: Quest Id: 0, IsDoneCache: False, Behavior: null, .
2016-02-02 15:25:27,949 [Main Bot Thread] INFO  Log - [DefaultCombat] >> Casting <<   Guard
2016-02-02 15:25:37,966 [Main Bot Thread] ERROR Log - System.Exception: Function GetItemName does not exist.
   at ?????????????????????????????????????????.?????????????????????????????????????????.????????????????????????????????????????[](Boolean , String , Object[] )
   at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)
   at Buddy.Swtor.Objects.TorItem.get_Name()
   at Buddy.CommonBot.Logic.BrainBehavior.SellAllItems()
   at Buddy.CommonBot.Logic.BrainBehavior.?????????????????????????????????????????.?????????????????????????????????????????(Object )
   at Buddy.BehaviorTree.Action.RunAction(Object context)
   at Buddy.BehaviorTree.Action.V<984:pekz-<cEM"tA5\\pa!\\!.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Sequence.HW\]Nf\[)!$jx\&fYVeKMlQ7|k%.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Decorator.i3\&\&f7Z7P\[A/K` -Ua'b!"CS#.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector.HW\]Nf\[)!$jx\&fYVeKMlQ7|k%.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Sequence.HW\]Nf\[)!$jx\&fYVeKMlQ7|k%.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Decorator.i3\&\&f7Z7P\[A/K` -Ua'b!"CS#.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector.HW\]Nf\[)!$jx\&fYVeKMlQ7|k%.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector.HW\]Nf\[)!$jx\&fYVeKMlQ7|k%.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.Common.HookExecutor.Run(Object context)
   at Buddy.BehaviorTree.Action.RunAction(Object context)
   at Buddy.BehaviorTree.Action.V<984:pekz-<cEM"tA5\\pa!\\!.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Decorator.i3\&\&f7Z7P\[A/K` -Ua'b!"CS#.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector.HW\]Nf\[)!$jx\&fYVeKMlQ7|k%.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
2016-02-02 15:25:41,752 [Main Bot Thread] ERROR Log - System.Exception: Function GetItemName does not exist.
   at ?????????????????????????????????????????.?????????????????????????????????????????.????????????????????????????????????????[](Boolean , String , Object[] )
   at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)
   at Buddy.Swtor.Objects.TorItem.get_Name()
   at Buddy.CommonBot.Logic.BrainBehavior.SellAllItems()
   at Buddy.CommonBot.Logic.BrainBehavior.?????????????????????????????????????????.?????????????????????????????????????????(Object )
   at Buddy.BehaviorTree.Action.RunAction(Object context)
   at Buddy.BehaviorTree.Action.V<984:pekz-<cEM"tA5\\pa!\\!.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Sequence.HW\]Nf\[)!$jx\&fYVeKMlQ7|k%.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Decorator.i3\&\&f7Z7P\[A/K` -Ua'b!"CS#.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector.HW\]Nf\[)!$jx\&fYVeKMlQ7|k%.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Sequence.HW\]Nf\[)!$jx\&fYVeKMlQ7|k%.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Decorator.i3\&\&f7Z7P\[A/K` -Ua'b!"CS#.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector.HW\]Nf\[)!$jx\&fYVeKMlQ7|k%.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector.HW\]Nf\[)!$jx\&fYVeKMlQ7|k%.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.Common.HookExecutor.Run(Object context)
   at Buddy.BehaviorTree.Action.RunAction(Object context)
   at Buddy.BehaviorTree.Action.V<984:pekz-<cEM"tA5\\pa!\\!.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Decorator.i3\&\&f7Z7P\[A/K` -Ua'b!"CS#.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector.HW\]Nf\[)!$jx\&fYVeKMlQ7|k%.MoveNext()
   at (IEnumerator )
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
 
Last edited:
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