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[Release] RebornBuddy64 Version 1.0.686 - DirectX11 / x64 bit compatible

Hey Mastahg, one of the developers working on Magitek has brought to my attention that a lot of the timers for classes aren't working. He's attempting to post here on the forums but is having some issues so I figured I'd post on his behalf. Some of the timers he's referenceing specifically are for BLM but he says other classes aren't working as well:

Code:
ActionResourceManager.CostTypesStruct.timer_8 
ActionResourceManager.CostTypesStruct.timer_A
 
Version 681
Code:
Disable ipv6 connections
Noticed some users having issues connecting to the servers over ipv6, going to try and disable these connections and rely on ipv4.
Please let me know if the long startup time persists or you have other issues.
 
Offsets have been updated for version 7.18, no new download.
 
Version 686
Code:
Auth services will now use http/3 if it is supported by the operating system.
Auth falls back to http/2 in scenarios where http3 is not supported.

Improved logging of exceptions during orderbot startup when there is a missing dependency 

RebornConsole:
Don't pulse avoidance
 
Version 686
Code:
Auth services will now use http/3 if it is supported by the operating system.
Auth falls back to http/2 in scenarios where http3 is not supported.

Improved logging of exceptions during orderbot startup when there is a missing dependency

RebornConsole:
Don't pulse avoidance
This build was delayed due to an issue with lisbeth, an updated version should be available now.
 
Version 689
Code:
Made some tweaks to the http3 logic

If your having issues please post a log.
 
Version 695
Code:
Tweak the way http3 is being done, log more information when there is an issue
 
Version 697
Code:
Initial release for version 7.2

There were some changes involving Fishing, Shops, and trust parties with this release of the game.
It's my understanding that LlamaLibrary will be delayed updating for a few hours so some things maybe broken.

If you have any issues please try and provide a log from a clean install without anything added.
 
Version 700
Code:
Using Aethernet should be working again
Character auras have a new field added to them, this is currently labeled as Aura.UnknownField
 
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