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[Release] RebornBuddy64 Version 1.0.681 - DirectX11 / x64 bit compatible

These were the coords of a quest NPC on the opposite side of the bridge that would have shown you the failure.

<GetTo ZoneId="959" XYZ="-50.04285, 42.63472, 470.8529" />

Here are the coords of the start of the bridge.
Should be working now.
 
I've just deployed a large update to the navmesh server. This update should in most cases result in lower latency due to improved threading logic. There might be some cases where your result will take longer, if your request takes place during the sweep to unload unused meshes. These sweeps take place every 5 minutes, but I don't expect the impact to be noticeable. If anyone runs into issues please let me know.
 
Code:
[09:37:14.677 N] [NavGraph] Path from <-658.1334, 130.7256, 724.5659> Mare Lamentorum(959) to <-625.8379, 128.6776, 654.6521> Mare Lamentorum(959) found:
[09:37:14.677 N] [NavGraph] Move to <-625.8379, 128.6776, 654.6521> on Mare Lamentorum(959)
[09:37:14.677 N] [NavGraph] EndPath
[09:37:14.714 N] [NavGraph] Going to learn Sinus Lacrimarum
[09:37:14.714 N] Requesting path on 959 from <-658.1334, 130.7256, 724.5659> to <-566.2479, 135.963, 650.6418> within 8 (Moving to learn Sinus Lacrimarum)
[09:37:14.947 N] Received path response to <-566.2479, 135.963, 650.6418> in 00:00:00.2319740 ms
[09:37:22.815 N] Stopping the bot. Reason:Pushed the stop button.

Just got to the Moon(Mare Lamentorum) and stuck trying to run to the aetheryte.
 
Code:
[09:37:14.677 N] [NavGraph] Path from <-658.1334, 130.7256, 724.5659> Mare Lamentorum(959) to <-625.8379, 128.6776, 654.6521> Mare Lamentorum(959) found:
[09:37:14.677 N] [NavGraph] Move to <-625.8379, 128.6776, 654.6521> on Mare Lamentorum(959)
[09:37:14.677 N] [NavGraph] EndPath
[09:37:14.714 N] [NavGraph] Going to learn Sinus Lacrimarum
[09:37:14.714 N] Requesting path on 959 from <-658.1334, 130.7256, 724.5659> to <-566.2479, 135.963, 650.6418> within 8 (Moving to learn Sinus Lacrimarum)
[09:37:14.947 N] Received path response to <-566.2479, 135.963, 650.6418> in 00:00:00.2319740 ms
[09:37:22.815 N] Stopping the bot. Reason:Pushed the stop button.

Just got to the Moon(Mare Lamentorum) and stuck trying to run to the aetheryte.

Try running this in the console while the bot is stopped

Code:
((HashSet<uint>)typeof(ff14bot.Navigation.NavGraph.AetheryteNode).GetField("RequiresLargerOffset",BindingFlags.Static |  BindingFlags.NonPublic).GetValue(null)).Add(174);

and see if that resolves the issue
 
Last edited:
Try running this in the console while the bot is stopped

Code:
((HashSet<uint>)typeof(ff14bot.Navigation.NavGraph.AetheryteNode).GetField("RequiresLargerOffset",BindingFlags.Static |  BindingFlags.NonPublic).GetValue(null)).Add(173);

and see if that resolves the issue

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Driver.Run() in D:\Rebornbuddy\Endwalker\Plugins\RebornConsole\Temp\3nihc2oo.0.cs:line 37
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams)
at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args)
at HighVoltz.CodeDriver.CompileAndRun(String input) in D:\RebornBuddy\Endwalker\Plugins\RebornConsole\RebornConsole.cs:line 593
 
I manually learnt it however I had to stand super close to it.
 

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hi mastahg, when a fate has ended but the player was still in combat(mobs are leaving yet they are in attackers list), the fate bot will trying to mount and fail a few times, then when the player is finally out of combat, the bot won't fly to next fate but use the ground navigation

and the fate bot seems not using the mount set in global settings...
 
I have been leveling Reaper recently, ActionResourceManager.Reaper.EnshroudCount (offset_C) is actually Lemure Shroud only, upon reaching level 86 you also have Void Shroud, which is on offset_D.
 
For next release
PartyManager.AggroTable => Returns array {objectid, threat percent} for the active target only, data is delayed when switching targets.
 
Having a problem when I load up RB

[12:54:47.469 D] System.TypeInitializationException: The type initializer for 'CSharpAnalytics.BaseAutoMeasurement' threw an exception. ---> System.Security.SecurityException: Assembly has been tampered
at CSharpAnalytics.BaseAutoMeasurement..cctor()
--- End of inner exception stack trace ---
at CSharpAnalytics.BaseAutoMeasurement..ctor(String sessionStuff)
at CSharpAnalytics.AutoMeasurement.Start(MeasurementConfiguration measurementConfiguration1, MeasurementConfiguration measurementConfiguration2)
at ff14bot.Forms.ugh.MainWpf.<MainWpf_OnLoaded>d__2.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at ff14bot.App.Main() --> System.Security.SecurityException: Assembly has been tampered
at CSharpAnalytics.BaseAutoMeasurement..cctor()
 
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