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[Release] RebornBuddy64 Version 1.0.681 - DirectX11 / x64 bit compatible

BlackMage.Enochian,Level 90 Paradox Spell activation,as the picture shows, return false.
 

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I appreciate your trying to help, but it's really not helpful.

Screenshotting the console instead of just copy/pasteing the output is not great.
Not describing the actual state of the game when you ran the console.
Testing multiple things at the same time instead of one at a time.
 
I appreciate your trying to help, but it's really not helpful.

Screenshotting the console instead of just copy/pasteing the output is not great.
Not describing the actual state of the game when you ran the console.
Testing multiple things at the same time instead of one at a time.
BlackMage 90 Paradox Spell activation, then ff14bot.Managers.ActionResourceManager.BlackMage.Enochian return true to false. it's wrong,Should not change。
 
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You tell me how to do it, I will do it
 
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in AgentTelepotTown, for AECount can you remove the -1 I had at the end there? That was a slight miscalculation and cuts off the last ae that normally goes out of town
 
[21:16:32.059 V] [NavGraph] Did not start learning aetheryte
[21:16:32.059 D] Interacting with aetheryte 0x19E8ED3AC40
[21:16:32.059 V] [NavGraph] Interactring with 173 to learn Tertium

This Aetheryte is also quest locked. It can't be learned when you first get to it and GetTo hangs on trying to learn it.

Seeing reports that it's unlocked by this quest
https://garlandtools.org/db/#quest/69928

Can personally confirm it's unlocked after completing this quest
 
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New build:
Update ActionResourceManager.Bard
Fix typo in navgraph aetheryte logic, 173 will now be blocked until its required quest is complete
Update gatheringmanager add gathersboon field to gathering data
 
Fix typo in navgraph aetheryte logic, 173 will now be blocked until its required quest is complete
Update gatheringmanager add gathersboon field to gathering data

I was wrong, it's not quest 69928 that unlocks it. It's step 1 of quest 69929. You need to be on Step 2 of 69929 or later to unlock it. I tried with my second character immediatly after completing 69928 and it didn't work. Tried again after picking up 69929, didn't work. I had to complete step 1 of 69928 then, while on Step 2 it let me learn the Aetheryte
 
I was wrong, it's not quest 69928 that unlocks it. It's step 1 of quest 69929. You need to be on Step 2 of 69929 or later to unlock it. I tried with my second character immediatly after completing 69928 and it didn't work. Tried again after picking up 69929, didn't work. I had to complete step 1 of 69928 then, while on Step 2 it let me learn the Aetheryte

Does quest 69929 end far from the aeteryte i dont wanna complicate the logic more then necessary
 
New build:
Updated ActionResourceManager for Arcanist and summoner, thanks to @Akira0245 for the initial work. (I wanted to try and find where the gui was displaying phoneix/bahamut mode, but it doesn't look like they are storing that data in the ARM struct, if anyone wants to poke around and find where its controlled that info would probably be appreciated by the summoners)

Updated getto to properly handle aetheryte 173
 
the gui was displaying phoneix/bahamut mode, but it doesn't look like they are storing that data in the ARM struct
they are all in offset_F, the first 3 bits are individual flags for avaliable pets, then 1 bit phoneix/bahamut flag, and next 2 bits are currently active pet, the last 2 bits are the aetherflow charge
Code:
        public int ElementalAttunement => ActionResourceManager.CostTypesStruct.offset_E;
        public ActivePetType ActivePet => (ActivePetType)(ActionResourceManager.CostTypesStruct.offset_F >> 2 & 0b11);
        public AvailablePetFlags AvailablePets => (AvailablePetFlags)(ActionResourceManager.CostTypesStruct.offset_F >> 5);
        public bool Phoenix => (ActionResourceManager.CostTypesStruct.offset_F >> 4) != 0;

        [Flags]
        enum AvailablePetFlags
        {
            Garuda = 1 << 2,
            Titan = 1 << 1,
            Ifrit = 1 << 0,
        }

        enum ActivePetType
        {
            None,
            Ifrit,
            Titan,
            Garuda,
        }
 
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Looks like this bridge area isn't mapped on the moon. Character walked up to it but then stopped right at it. Need it for MSQ quest.

<GetTo ZoneId="959" XYZ="23.22944, 59.45954, 525.4171"/> should make you cross it on foot
 

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they are all in offset_F, the first 3 bits are individual flags for avaliable pets, then 1 bit phoneix/bahamut flag, and next 2 bits are currently active pet, the last 2 bits are the aetherflow charge
Code:
        public int ElementalAttunement => ActionResourceManager.CostTypesStruct.offset_E;
        public ActivePetType ActivePet => (ActivePetType)(ActionResourceManager.CostTypesStruct.offset_F >> 2 & 0b11);
        public AvailablePetFlags AvailablePets => (AvailablePetFlags)(ActionResourceManager.CostTypesStruct.offset_F >> 5);
        public bool Phoenix => (ActionResourceManager.CostTypesStruct.offset_F >> 4) != 0;

        [Flags]
        enum AvailablePetFlags
        {
            Garuda = 1 << 2,
            Titan = 1 << 1,
            Ifrit = 1 << 0,
        }

        enum ActivePetType
        {
            None,
            Ifrit,
            Titan,
            Garuda,
        }

Yea, but nothing for active bahamut / phoenix.


Looks like this bridge area isn't mapped on the moon. Character walked up to it but then stopped right at it. Need it for MSQ quest.

<GetTo ZoneId="959" XYZ="23.22944, 59.45954, 525.4171"/> should make you cross it on foot
Is that the cords of the bridge? I don't see anything there on the renderer, so unless thats cords to something else itll have to wait until I get there my self to investigate
 
Is that the cords of the bridge? I don't see anything there on the renderer, so unless thats cords to something else itll have to wait until I get there my self to investigate

These were the coords of a quest NPC on the opposite side of the bridge that would have shown you the failure.

<GetTo ZoneId="959" XYZ="-50.04285, 42.63472, 470.8529" />

Here are the coords of the start of the bridge.
 
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