I took the open source DeepDive from ZZI and adapted it to Heaven on High. It will only attack or do things in range of the character but not move on. I adapted variables such as the changed cairn of return.
There are a few different things that can occur and I have videos.
Attachment for Log
The second (5% of the time) is it will find a "wall" in the room and will run to it and if I run past it manually it will return to it.
2% it will actually run the floor.
https://drive.google.com/open?id=1sHtr4Qt4IZASAQspougT1q2txFcFZ_Dg is the video. The first run is the 93% occurence. The second run i wanted to show that it works with POTD normally, then the third run the 5% item occurs in the video.
I've worked with ZZI on a few items, but even when I strip out the logic of the bot (targeting things etc) it does the same thing even today. Someone JUST pointed out the forum to me. It still occurs in this build and was told it may be a nav issue.
Thanks
There are a few different things that can occur and I have videos.
Attachment for Log
(93% of the time) The most common is it does nothing after getting the chest in the room if any, otherwise it stands tehre and does this walls thing.[04:00:20.597 N] [DeepDive] [walls] 6288818, 6288820, 6288821, 6288822, 6288823, 6288841, 6288843
[04:00:20.598 N] Requesting path on 770 from <227.3349, 0.01823449, -406.7759> to <308.4916, 0.01833725, -356.283> within 5 (Heavenly Mutsu)
[04:00:20.664 N] [DeepDive] [walls] 6288818, 6288820, 6288821, 6288822, 6288823, 6288841, 6288843
[04:00:20.687 N] Received path response to <308.4916, 0.01833725, -356.283> in 00:00:00.0889739 ms
[04:00:20.730 N] [DeepDive] [walls] 6288818, 6288820, 6288821, 6288822, 6288823, 6288841, 6288843
[04:00:23.332 N] [DeepDive] Found 4 Targets
[04:00:23.333 N] [DeepDive] [walls] 6288818, 6288820, 6288821, 6288822, 6288823, 6288841, 6288843
[04:00:28.336 N] [DeepDive] Found 5 Targets
[04:00:28.338 N] [DeepDive] [walls] 6288818, 6288820, 6288821, 6288822, 6288823, 6288841, 6288843
[04:00:33.341 N] [DeepDive] Found 6 Targets
[04:00:33.346 N] [DeepDive] [walls] 6288818, 6288820, 6288821, 6288822, 6288823, 6288841, 6288843
[04:00:38.393 N] [DeepDive] Found 6 Targets
[04:00:38.398 N] [DeepDive] [walls] 6288818, 6288820, 6288821, 6288822, 6288823, 6288841, 6288843
[04:00:43.410 N] [DeepDive] Found 6 Targets
[04:00:43.478 N] [DeepDive] [walls] 6288818, 6288820, 6288821, 6288822, 6288823, 6288841, 6288843
[04:00:48.437 N] [DeepDive] Found 6 Targets
[04:00:48.440 N] [DeepDive] [walls] 6288818, 6288820, 6288821, 6288822, 6288823, 6288841, 6288843
[04:00:53.438 N] [DeepDive] Found 6 Targets
[04:00:53.443 N] [DeepDive] [walls] 6288818, 6288820, 6288821, 6288822, 6288823, 6288841, 6288843
[04:00:58.481 N] [DeepDive] Found 6 Targets
[04:00:58.546 N] [DeepDive] [walls] 6288818, 6288820, 6288821, 6288822, 6288823, 6288841, 6288843
[04:01:02.323 N] Stopping the bot. Reasonushed the stop button.
[04:01:02.335 D] CurrentBot.Stop()
[04:01:02.391 D] TreeHooks.Instance.ClearAll()
The second (5% of the time) is it will find a "wall" in the room and will run to it and if I run past it manually it will return to it.
2% it will actually run the floor.
https://drive.google.com/open?id=1sHtr4Qt4IZASAQspougT1q2txFcFZ_Dg is the video. The first run is the 93% occurence. The second run i wanted to show that it works with POTD normally, then the third run the 5% item occurs in the video.
I've worked with ZZI on a few items, but even when I strip out the logic of the bot (targeting things etc) it does the same thing even today. Someone JUST pointed out the forum to me. It still occurs in this build and was told it may be a nav issue.
Thanks