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[Release] RebornBuddy64 Version 1.0.681 - DirectX11 / x64 bit compatible

@mastahg Further to the Gold Saucer issue. Whenever Land (could be Descend, or maybe even Dismount) is called it opens up the Gold Saucer menu. Don't know if it's pertinent, but it may help tracking it down.
 
TripleTriHard error spams and sits there after it initiates a game. Is this updated separately of RB or is there a way to repair these functions?


[18:17:16.881 N] [TripleTriHard v1.1.1] Challenging Indolent Imperial to a Triple Triad match!
[18:17:16.881 D] Interacting with Indolent Imperial 0x1857C088F10
[18:17:24.260 D] System.Exception: No id mapping found for ff14bot.RemoteAgents.AgentTripleTriad
at ff14bot.Managers.AgentModule.GetAgentInterfaceByType[T]()
at ff14bot.Managers.AgentInterface`1.get_Instance()
at TripleTriHard.TripleTriHard.UpdateRules() in ..\TripleTriHard.cs:line 309
at TripleTriHard.TripleTriHard.<get_Root>b__62_12(Object r) in ..\TripleTriHard.cs:line 1708
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.<Execute>d__13.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__12.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__12.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at ff14bot.TreeRoot.()
 
TripleTriHard error spams and sits there after it initiates a game. Is this updated separately of RB or is there a way to repair these functions?


[18:17:16.881 N] [TripleTriHard v1.1.1] Challenging Indolent Imperial to a Triple Triad match!
[18:17:16.881 D] Interacting with Indolent Imperial 0x1857C088F10
[18:17:24.260 D] System.Exception: No id mapping found for ff14bot.RemoteAgents.AgentTripleTriad
at ff14bot.Managers.AgentModule.GetAgentInterfaceByType[T]()
at ff14bot.Managers.AgentInterface`1.get_Instance()
at TripleTriHard.TripleTriHard.UpdateRules() in ..\TripleTriHard.cs:line 309
at TripleTriHard.TripleTriHard.<get_Root>b__62_12(Object r) in ..\TripleTriHard.cs:line 1708
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.<Execute>d__13.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__12.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__12.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at ff14bot.TreeRoot.()

Full log please.

Can't replicate anything with the gold saucer. Dismounting, landing work fine when using the provided tasks in commontask if a 3rd party plugin is using something else then idk. If you can trace down the exact api call that does it thatd be a big help
 
It loaded a bunch of different stuff, who knows if it was any of them interacting.
 
Hey Mastahg.

I think the patch messed something up with the party manager. I've only seen this happen in the new Ex Primal and in new savage raids. Not sure if it has anything to do with getting a group through the party finder. Basically, VisibleMembers is coming up empty, AllMembers shows a few, and RawMembers shows them all.

https://i.imgur.com/gQYVEzC.png

Edit:

Their BCs come up null.

https://i.imgur.com/dTTswMA.png
 
Last edited:
Looks like the internal key used to descend while swimming changed. That takes care of the gold saucer issue. Still looking at finishing up the party system changes.
 
Looks like the internal key used to descend while swimming changed. That takes care of the gold saucer issue. Still looking at finishing up the party system changes.
Is it the same for non-swimming? Because it was popping the Gold Saucer menu whilst above ground too.
 
uestName: null, IsDoneCache: False, Behavior: null, .
[00:32:21.463 D] Removed all hooks from [HighPriorityProfileOrderBehavior_Hook]
[00:32:21.463 D] Replaced hook [ProfileOrderBehavior_Hook] 5af6a489-d5f1-49eb-a5a9-38f1eaaec981
[00:32:21.628 V] [FlightNav] Replacing Navigator with Flight Navigator.
[00:32:21.628 N] [EnableFlight] Started Flight Navigator.
[00:32:21.641 D] Removed hook [TreeStart] 25e2b05f-4b06-4ac7-a07a-0d3f8aa86a7a
[00:32:21.641 D] Removed hook [PoiAction] b55257d3-2e39-4798-b79d-6d2f3109a904
[00:32:21.641 N] [EnableFlight] Stopped Flight Navigator.
[00:32:21.641 V] [FlightNav] Putting original Navigator back!
[00:32:21.654 N] Plugin Enable Flight has been disabled.
[00:32:21.713 V] [Poi.Clear] Reason: Current behavior changed to RegisterDailiesTag: LineNumber: 11, IsDone: False, QuestIds: System.Int32[], HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: null, .
[00:32:22.229


this happens on every orderbot profile I run --it disables flight navigaator
 
"StopCrafting" does not seem to work anymore.

Code:
[04:05:21.522 N] Failed to load profile: Element StopCrafting is not supported. Please check your XML and try again. (<StopCrafting />) Line 212
[04:05:21.529 D] System.Exception: Element StopCrafting is not supported. Please check your XML and try again. (<StopCrafting />) Line 212
   at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
   at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
   at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
   at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
   at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
   at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
   at Clio.XmlEngine.PropertyProcessor.(XElement , Type )
   at Clio.XmlEngine.PropertyProcessor..(XElement )
   at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at Clio.XmlEngine.PropertyProcessor.(XElement , PropertyInfo )
   at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
   at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
   at ff14bot.NeoProfiles.NeoProfile.Load(XElement element, String path)
   at ff14bot.NeoProfiles.NeoProfile.Load(String path)
   at ff14bot.NeoProfiles.NeoProfileManager.Load(String profilePath, Boolean rememberPath)

Another error when executing a profile with a custom quest behavior.
Code:
[21:12:15.940 D] Exception during scheduling Pulse: System.NullReferenceException: Object reference not set to an instance of an object.
   at ff14bot.NeoProfiles.TreeNode`1.Find()
   at ..()
   at ff14bot.NeoProfiles.NeoProfileManager.UpdateCurrentProfileBehavior()
   at ff14bot.BotBases.OrderBot.(Object , EventArgs )
   at ff14bot.Behavior.BrainBehavior.()
 
Last edited:
New build coming now:

Fixes issues with opening the gold saucer window
Fixes the cross realm party objects
Updated getto navigation info, it should take new paths it wasn't aware of before.
-Let me know if there are any issues with this
 
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