Version 12
Code:Remember last profile used Fix journalAccept Fix selecticonstring Fix selectstring
I started the DX11 version and try run RebornBuddy.exe X64 version.
They never popup, and on log:
[19:43:14.142 N] RebornBuddy64 1.0.17.0
[19:43:16.986 N] Logging in...
[19:43:17.506 N] T: 5247611464397334938 H: 1447625748
[19:43:19.771 D] ReadWriteMemoryException: Error while writing memory! Invalid access to memory location, at addr: 7FF708BB0000, Size: 8
at GreyMagic.ExternalProcessMemory.WriteByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.WriteBytes(IntPtr addr, Byte[] bytes)
at GreyMagic.Patch.Apply()
at ff14bot.Core.InitalizeHook()
at ff14bot.App.Current_Startup(Object sender, StartupEventArgs e)
at System.Windows.Application.OnStartup(StartupEventArgs e)
at System.Windows.Application.<.ctor>b__1_0(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at ff14bot.App.Main()
Hi Mastahg,
Here is my file form erlier today. Tryed to install the 64bits version, but I laged alot, and it had some errors in the loading list.
So how can I add this file to the forum her?
/Dreamteam
[00:12:43.288 N] RebornBuddy64 1.0.17.0[00:12:44.620 D] System.Exception: Could not find pattern Search A1 ? ? ? ? 85 C0 75 04 33 C0 Add 1 Read32 DontRebase
at GreyMagic.PatternFinder.FindAdvanced(String pattern, Boolean& multipleMatches, Boolean& isMarkedDontRebase)
at GreyMagic.PatternFinder.Find(String pattern)
at ff14bot.ProcessEntry..ctor(Process proc, Mutex mutex)
[00:12:44.631 D] System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.Collections.ArrayList.get_Item(Int32 index)
at System.Diagnostics.ProcessThreadCollection.get_Item(Int32 index)
at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9)
at ff14bot.ProcessEntry..ctor(Process proc, Mutex mutex)
Strange pattern isn't what I remember putting in. Version 18 should fix the issue.Good afternoon!
Just downloaded a fresh copy of the beta, and running into the following error. Pulls up the process selector menu, but does not list any processes. Nothing else in the log.
[HIDE][/HIDE]Code:[00:12:43.288 N] RebornBuddy64 1.0.17.0[00:12:44.620 D] System.Exception: Could not find pattern Search A1 ? ? ? ? 85 C0 75 04 33 C0 Add 1 Read32 DontRebase at GreyMagic.PatternFinder.FindAdvanced(String pattern, Boolean& multipleMatches, Boolean& isMarkedDontRebase) at GreyMagic.PatternFinder.Find(String pattern) at ff14bot.ProcessEntry..ctor(Process proc, Mutex mutex) [00:12:44.631 D] System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.ArrayList.get_Item(Int32 index) at System.Diagnostics.ProcessThreadCollection.get_Item(Int32 index) at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh) at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9) at ff14bot.ProcessEntry..ctor(Process proc, Mutex mutex)
Strange pattern isn't what I remember putting in. Version 18 should fix the issue.
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An error occurred during update process. Please report this error on forums.
System.UnauthorizedAccessException: L'accès au chemin d'accès '00941ba33c78bdc39e25691c191bcb619096f941.svn-base' est refusé.
à System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound)
à System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost)
à WpfUpdater.Updater.Cleanup()
à WpfUpdater.MainWindow.Cleanup()
à WpfUpdater.MainWindow.DoUpdate()
à WpfUpdater.MainWindow.<.ctor>b__1_2(Object o)
---------------------------
OK
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Ignore it.Error when i update RB ...
64-bit has an increased object limit of 424, now will properly grab all objects.
Code:64-bit has an increased object limit of 424, now will properly grab all objects.
foreach(var n in Core.Me.Levels) { Log(n); }
[Pugilist, 23117]
[Gladiator, 144]
[Marauder, 3]
[Archer, 0]
[Lancer, 4]
[Thaumaturge, 0]
[Conjurer, 65535]
[Carpenter, 0]
[Blacksmith, 184]
[Armorer, 0]
[Goldsmith, 0]
[Leatherworker, 0]
[Weaver, 64]
[Alchemist, 0]
[Culinarian, 0]
[Miner, 0]
[Botanist, 0]
[Fisher, 0]
[Arcanist, 0]
[Rogue, 0]
[Machinist, 0]
[DarkKnight, 0]
[Astrologian, 0]
Thanks for the hard work on this version! DX11 is very much appreciated indeed.
Not sure if this is known, but it seems the player's job levels are off. You can see this in the console by doing aFor example, for my all 60s character it shows:Code:foreach(var n in Core.Me.Levels) { Log(n); }
Code:[Pugilist, 23117] [Gladiator, 144] [Marauder, 3] [Archer, 0] [Lancer, 4] [Thaumaturge, 0] [Conjurer, 65535] [Carpenter, 0] [Blacksmith, 184] [Armorer, 0] [Goldsmith, 0] [Leatherworker, 0] [Weaver, 64] [Alchemist, 0] [Culinarian, 0] [Miner, 0] [Botanist, 0] [Fisher, 0] [Arcanist, 0] [Rogue, 0] [Machinist, 0] [DarkKnight, 0] [Astrologian, 0]