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[Release] Randomised Dungeons and Built in Scheduler

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Hey dev team, was wondering if u guys could implement some options under unsafeRandomDistance, placing max(+)/min(-)/unstuck point(could be called after 2seconds stopped) for x/y.

Would really love such a feature, would be able fine tune any profile into randomized w/o much effort for path fixing.
 
Is 199 stable enough? Since I don't have a need for either scheduler or random dungeons (since there are no profiles for it yet :D) - I haven't updated from seemingly stable 185.
 
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