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[Release] Honorbuddy 2.0.0.5456

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Nesox

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Changelog 2.0.0.5456
Patch 4.3 Update

General
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* Item related plugins, features etc. should be working properly again
* Queueing for BG works again

* Movement info has been updated properly.
* Quest statuses have been fixed
* Creature cache info has been fixed
* Skill stuff has been fixed properly.
* Item cache info has been partially fixed. Need confirmation.

* Honorbuddy should now properly ignore "Mutilate" and "Mutilate Off-Hand" in the spell book as a learnable spell. (Causing trainer bugs) Thanks Blizz!
* An issue with "rotation" API on objects has been resolved. This may have been the cause of some strange issues with the facing of units not updating properly.
* "Learn Flightpaths" is disabled until further notice. We will re-enable the functionality once we figure out the best way to deal with the new flightpath learning.
API Changes
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* SpellManager.Spells is now a SpellCollection object. (Inherits from Dictionary<string, WoWSpell> to provide backwards compatibility) When accessing this with an invalid index (SpellManager.Spells["An Invalid Spell"]) it will throw an exception with a useful error message.
* Unit.CurrentEclipse has been changed to return an int, instead of uint. This is to fix a small bug. Eclipse power is -100 through +100. Documents provide details.
* WoWSkill constructors are now internalized. You can no longer create one via the native memory pointer. (This is due to changes in WoW)

Gatherbuddy2
------------------
* GB2 will now ascend to sky while waiting for res sickness.

Quest Behaviors
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  1. COLLECTTHINGS (Chinajade contrib) --
  2. Fixed a problem where the behavior would vascillate about mobs at the edge of the collection distance
  3. Fixed a problem where targets were being prematurely auto-blacklisted while on foot (i.e., "taking too long to reach the target")
  4. Enhanced pathing such that it no longer 'backtracks' to a hotspot, if the hotspot was passed on the way to a target
  5. The hotspot-form of CollectThings now accepts a name as an attribute for each hotspot (<Hotspot Name="Cathedral Square fishing dock" ...>). This is useful for debugging a profile. The name is also used to inform the user (via the HB status line) of the current local destination while the behavior is running.
  6. The hotspot-form of CollectThings now allows a 'randomize starting' position attribute (<CollectThings RandomizeStartingHotspot=true/false...). This is useful if the profile will be run in a high-trafficed area such as Stormwind/Orgrimmar. It 'spreads out' all toons using the same profile at the same time to remain low key to the server population.
  7. The hotspot-form of CollectThings can now (optionally) limit which hotspots are selected as starting points for the behavior (<Hotspot StartPoint="true"...>). You may mark more than one hotspot as a 'StartPoint'. These will be used to select a starting point when RandomizeStartingHotspot is true. If no hotspots are marked as "StartPoint" and RandomizeStartingHotspot is 'true', then all hotspots will be considered.
  8. KILLUNTILCOMPLETE changes (from Kickazz006) --
  9. Mage pull spell now spelled correctly ("Frostbolt")
  10. Priest pull spell changed from "Shoot" to "Smite"
  11. Warlock pull spell changed from "Curse of Agony" to "Shadow Bolt"
  12. DEATHKNIGHTSTARTWAITFORPATROL (Chinajade contrib) --
  13. Added additional user feedback (and debug output) to try to isolate why this behavior seems to fail for some people.
  14. Ref: http://www.thebuddyforum.com/honorbuddy-forum/support-issues/32321-dk-starting-zone.html#post342285
If get this when you try to login on the bot:
Honorbuddy does not support the currently active 'gxAPI' please change it to 'D3D9'


Then you need to do this:
O
pen your Options->Advanced->Graphics API make sure it's set to DirectX 9 if it isn't change it and restart wow then restart and login on the bot again.

In order to use Hb your WoW client must be fully (100%) patched

Download Here:
Honorbuddy 2.0.0.5456
 
Thank freaking god, hopefully this shuts the whiners up :D.
 
Still not accepting battlegrounds. Just sits there with the box up until it goes away then re-queues.

Code:
5:49:08 PM:309] Activity: Queueing for a battleground
[5:49:25 PM:960] Activity: Waiting for battlefield port
[5:50:07 PM:253] Inserting Farrah Facet [Vendor] into the database!
[5:50:07 PM:265] Inserting Craggle Wobbletop [Gossip, Vendor] into the database!
[5:50:11 PM:202] Activity: Accepting battlefield port...

But it never actually clicks on enter.
 
Still not accepting battlegrounds. Just sits there with the box up until it goes away then re-queues.

Code:
5:49:08 PM:309] Activity: Queueing for a battleground
[5:49:25 PM:960] Activity: Waiting for battlefield port
[5:50:07 PM:253] Inserting Farrah Facet [Vendor] into the database!
[5:50:07 PM:265] Inserting Craggle Wobbletop [Gossip, Vendor] into the database!
[5:50:11 PM:202] Activity: Accepting battlefield port...

But it never actually clicks on enter.

Bad build was uploaded, I'll drop a new one up in a moment.
 
Pushed it to the updated, and reuploaded.

Just download a fresh copy, or use the updater.
 
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