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[Release] Guild experience 7 X 300k / week

kayes

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Jan 15, 2010
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Time is money, friend! (and guild exp!)

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While we wait for mister Natforth's Dungeonbuddy, I'm releasing my dungeon beta profile that gather guild reputation.
Im currently running this profile every week, and I have gotten some help (not as much as I wished, sadly) via IRC from different people.

This profile will eventually run Blackrock Caverns in a perfect loop. (Normal mode)

Read this througly. This profile need work, and since I can't code I need help developing it.

  • You need 5 toons lvl 85. Tank, healer and 3 dps. Atleast 3 of them need to be in same guild.
  • ALL CC's need to have movement enabled.
  • I use Singular,CLU and Disccc CC's
  • Only run this profile on tank in QUEST mode, while the 4 other followers run Instancebuddy.
  • Set up all toons to their specific role in the wow settings.
  • I recommend 1 of the toons to be looter with lootefilter and Disenchant profession + a plugin that DE's loote. (more info sooner or later)
  • When role + only blackrock caverns are set in the wow settings, load the profile on the tank and click "join as party" The followers will join the instance.
  • When you enter the dungeon, click "start" on the tank and he will drag the party through the dungeon killing all bosses.
  • When the dungeon is over, click "join as party" and "enter dungeon" on the tank. When all are in, click start on the tank. Rinse and repeat.
  • I know that the tank runs back if he dies, not sure about the followers, but I guess they do also.
  • When this is afk'able you can farm your guild reputation to exalted on each toon.

Settings:

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Upcomming changes (if anyone can help me) are as follows:

  • Force target specific mobs. (Corla, Herald of Twilight -
  • More work regarding "NoCombatMoveTo" Behavior. (currently some issues with Karsh Steelbender which need to be killed in a specific place)
  • Add "join as party" + "Enter dungeon" code so it loops. (100% afk'able)
  • Some testing and love.
  • change the code from CTM to hotspots.

Tips:

Set all toons to loote and get achivements.
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Enable AutoEquip2 in HB - Plugins and make the toons roll on loote, and DE if possible.
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Ran it without any problems7 times today.
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This profile looks awesome and i'll probably test it later! But is it on Heroic Mode or normal? :)
 
This profile looks awesome and i'll probably test it later! But is it on Heroic Mode or normal? :)

Normal mode.

You get same amount of exp I think. When the target issue is fixed it can be run in heroic mode.

OP Updated.
 
Nice, finally something my lvl 85er can do before the raids are done!! :D
 
BUMP

BytePoet ive sendt you a PM.
 
My guild dinged lvl24 yesterday. Yay :)
 
We try to push lvl 81 chars through it, semi works.

Bug Report:

Endboss, goes to him, cant attack him and therefore ends the profile because of last hotspot reached.

Second boss, yeah the fore target crap doesnt work. Advice: Set one waypoint 20 yards away from the boss, where the pat is, so he can walk to the boss from the front, you know? But i dont know if it would work with the pull range etc... :(

Third Boss, he pulls him directly into the fire instead of waiting for him to reach a more "stable" spot on his route.

Nothing more to say atm, works great, hope for some improvements before Dungeonbuddy comes out.
 
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How long did it take to get to level 20?
 
We try to push lvl 81 chars through it, semi works.

Bug Report:

Endboss, goes to him, cant attack him and therefore ends the profile because of last hotspot reached.

Second boss, yeah the fore target crap doesnt work. Advice: Set one waypoint 20 yards away from the boss, where the pat is, so he can walk to the boss from the front, you know? But i dont know if it would work with the pull range etc... :(

Third Boss, he pulls him directly into the fire instead of waiting for him to reach a more "stable" spot on his route.

Nothing more to say atm, works great, hope for some improvements before Dungeonbuddy comes out.

Hi Buzz. I will make some changes as described when I get my computer to my new house (maybe next week)
 
Hi Buzz. I will make some changes as described when I get my computer to my new house (maybe next week)
When you've made this update, I'll give it a test and report back. :)
 
Did a test run this weekend.

Works well aside from everyone but the tank dying on Karsh Steelbender. Then the tank tried to continue to the other trash mobs while the others were running back, had no healers and died. Had to stop the profile on the tank and wait for the rest of the party to return and get ready. On the final boss, the profile ended while on the boss fight, so I had to finish the boss manually (I assume due to the boss teleporting and the tank moving to the last hotspot?). Other than those two issues, the run went smooth!

Thoughts?
 
As others has posted, you should make it attack the pack of mobs at second boss. this seems to pull the boss from the front and not nuking the unbeatable add. Also at last boss, you should make a waypoint behind the boss so that the profile doesent stop before entering combat.
Otherwise, great work!
 
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