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raphus

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Jun 17, 2010
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Demonbuddy v1.1.2636.427


[SIZE=+1]Changelog
[/SIZE]
Code:
General:
--------------
  * Adventurer is now bundled with Demonbuddy.
  * New Keywarden profile added.


API Changes:
--------------
  * General
    - The crusader shield "Johanna's Argument" now reports the correct ItemBaseType/ItemType.
    - SNOBossEncounter enum added.
    - GameBalanceType enum updated.


  * ConditionParser
    - IsBossEncounterCompleted method added.


  * CPlayer
    - Some properties that wasn't working has been fixed.
    - property "KanaisPowersAssignedGbIds" added.
    - property "KanaisPowersAssignedActorSnoIds" added.
    - property "Position" added.
    - property "LevelAreaId" added.
    - property "CurrentWorldId"  added.
    - property "HitpointsCurrentPercentage" added.
    - property "HeroId" added.


  * ZetaDia
    - Added property "Players" has all instances of CPlayer in the current party.
    - Added property "CompletedBossEncounters" returns a list of completed boss encounters the player has done.
    - Adde method "IsBossEncounterCompleted" returns if a boss encounter has been completed.

Due to API changes 3rd party plugins might not be working with this build. Please use built-in plugins only.




[SIZE=+1]Reporting Bugs[/SIZE]
Please report confirmed bugs to THIS thread!
When reporting a bug, please include your full log file (found in your bot folder under the "Logs" directory, sort by creation date to find it easier), a full and detailed explanation of the bug, as well as any screenshots or profiles that may be useful in tracking down the bug.
Ref: [post=378165][Guide] How to attach your log[/post]


[SIZE=+1]Releases[/SIZE]
Demonbuddy: Installer (recommended) / Zip


[SIZE=+1]Requirements[/SIZE]
The [post=704565]Buddy Dependency Wizard[/post] will install these requirements for you, if needed.
Of course, you are welcome to install them manually if so inclined.



[SIZE=+1]Thread Management Rules[/SIZE]
Posts are archived according to the following rules:

  • Posts that have received a response from the Bossland GmbH staff are archived.
    Do not assume that because your post was archived, it means we don't care.
    We are simply keeping this thread clean.
  • This thread is for confirmed bug reports only.
    You should have tried to resolve your problem using the Support forum, first.
    If the Support forum can't resolve your issue, they will ask that you report the problem here.
  • We will only look into bugs reported against the version of Demonbuddy represented by this thread.
    Bugs reported against any other Demonbuddy releases (including Betas) will be archived immediately without comment.
  • Bug reports without FULL, unedited logs attached will be immediately archived without comment.
    Ref: [post=378165][Guide] How to attach your log[/post]
  • Either report bugs properly, or do not report them at all.
    We cannot look into bugs that have little to no information.
    Bugs reported in such a fashion will be immediately archived without comment.
  • This is not a discussion thread.
    If you derail this thread, you will be muted for up to 30 days. No questions.
  • Archiving may not be immediate, but occur every few days.



Enjoy!
 
Where is the keywarden profile as I am not seeing it in the regular adventure profiles included.
 
Great keywarden profile, thanks for it. In my trys everytime the bot kills the last keywarden it logs out before loot the machine. Has anyone the same problem?
 
Great keywarden profile, thanks for it. In my trys everytime the bot kills the last keywarden it logs out before loot the machine. Has anyone the same problem?

Same problem here, sometimes my char TP's out before looting the machine (i tried adjusting the " wait after loot" slider with no luck so far...)
 
Same problem here, sometimes my char TP's out before looting the machine (i tried adjusting the " wait after loot" slider with no luck so far...)

Same problem here: 40+ of A1,2,3 and only 22 from A4. Due to the fact that the bots kills the A4 warden and within 0.1 milisecond he leaves the game without really looting..
 
Nice Patch.... Just wanted to give some feedback.

Ive done 10 runs.

Acts 1-3 worked perfect

Act 4 on all 10 runs have either just randomly left the game or killed the KW and then left without looting.

Other than act 4 problems its working like a gem
 
Tried these files as well, but bot still leaves the game the millisecond that the key warden dies. The infernal machine hasn't even hit the ground yet and its already in the countdown to leave the game.
Other than that its working very well. Your work is very much appreciated :)
 
I found a bug where the keywarden was just at the start of the zone, and the bot didn't detect he killed it, so it continue to explore instead of leaving the zone and go to another one. It was act4 but i'm not sure this is related to the zone..

[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 0ms
[QuestTools][ShuffleTag] Random Shuffling 8 tags
[QuestTools][ExploreDungeonTag] ExploreDungeon Started
[QuestTools][ExploreDungeonTag] Dungeon Explorer ignoring already explored nodes!
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 0ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 4ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 5ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 4ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 5ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 4ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 5ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 5ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 5ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 4ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 5ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 4ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 5ms
[QuestTools][ExploreDungeonTag] Cannot use ExploreDungeon in town - tag finished!
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 6ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 4ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 5ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 66 nodes in 18ms
[QuestTools][ExploreDungeonTag] ExploreDungeon Started
[QuestTools][ExploreDungeonTag] Dungeon Explorer ignoring already explored nodes!
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 25 nodes in 4ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 57 nodes in 7ms
 
[08386e12-5383-4e2a-95e7-f05dbf03a414] my bot keeps getting stuck can you help me plz.
 
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