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Red Message (Not Serious)

Honu

Member
Joined
Sep 19, 2013
Messages
48
Reaction score
0
Code:
[COLOR="#FF0000"]System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000033C, Size: 4
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
   at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
   at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
   at Zeta.Game.Internals.Actors.ACDItem.get_Gold()
   at Zeta.Game.Internals.Actors.ACDItem.get_ItemStackQuantity()
   at Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager.get_Coinage()
   at Zeta.Bot.GameStats.(Object , EventArgs )
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at System.Delegate.DynamicInvoke(Object[] args)
   at Zeta.Bot.Pulsator.(Delegate , Object[] )[/COLOR]


It does not affect my runs whatsoever, but I was wondering what this means.

Profile Used: Three Musketeers (Ghom version)
 
I get those as well from time to time.. I asked about it and was told if it wasnt causing any problems not to worry about it.. (Just passing along the info) ;)
 
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