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RebornBuddyCN r202

Hello

The Chinse server already update to 2.3 patch. Could you please update rebornbuddy for chinese as soon as fast???

Thanks very much
 
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Version r45
Code:
Updated for latest CN version of ff14
Fatebot will work better now since you can see the progress from anywhere
 
Build 61
Code:
Support for localized spell and item names in combat routines and orderbot gather tags
Crafting support
 
yesterday rb dc over and over again , so i redownload a clean version and it can use a while but still not stable.
today dont know what happen? always Max Sessions !!!

ps.im useing 3 Sessions account.
 

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yesterday rb dc over and over again , so i redownload a clean version and it can use a while but still not stable.
today dont know what happen? always Max Sessions !!!

ps.im useing 3 Sessions account.


We were transitioning the cn auth server to a larger capacity and ran into a few issues. Everything should be resolved now.
 
We were transitioning the cn auth server to a larger capacity and ran into a few issues. Everything should be resolved now.
sounds grate, then do we need to change serverip with file QMNetworkMgr.ini?

Edit: now is 18:22 still "Server Exception" what's up bro?
 
Last edited:
Build 67
Code:
Gamelogmanager now has a working implementation.
The following events are available for developers to subscribe to:
GameMasterMessageRecevied 
FreeCompanyMessageRecevied 
TellRecevied 
SayRecevied 
ShoutRecevied 
EchoRecevied 
YellRecevied 
EmoteRecevied 
LinkShellMessageRecevied 
PartyMessageRecevied 
AllianceMessageRecevied 
MessageRecevied 

Developers can use the passed ChatLogEntry's "Respond" method to reply to received messages.

CraftingManager:
RecipeData now exposes RecipeLevel,CurrentLocaleName, and EnglishName
Added CurrentlyListedRecipes which returns RecipeData[]
You can now dump listed recipes using the profile linked here:https://www.thebuddyforum.com/rebornbuddy-forum/rebornbuddy-profiles/199945-crafting-tags-post1825915.html#post1825915
Crafting master recipes should now select the proper recipe.

Actionmanager:
Added ToggleRepairWindow()


Synthesize:
Removed private constructor
Changed StartCrafting coroutine from private to public
Added new optional parameter RequiredSkills, you can feed this skill ids and if the player is missing any of them it will prevent crafting.

Characters:
CharacterAuras now returns the Auras superclass instead of just an ienumrable<aura>, this way Auras.GetAuraStacksByID can easily be accessed from profiles.

GatheringWindow:
Added public function bool ShouldPause(SpellData spell) for users to determine if they should wait while gathering.

HuntBehavior:
Fixed the fix for moving into range while incombat.

BugFix:
The process selector window no longer is greedy and catches all thrown exceptions, this will now let you know if you need to run rebornbuddy as an administrator.
 
sorry if im not Developers , is there have any plunin for GM message "Respond" to use? thank you!
 
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