vicbaldry
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Raid farming profiles - need help/testers
I've been doing a bit of work recently on some raid farming profiles, mostly for pets and some for rep. I came across a few things I'm just not able to figure out, and would really appreciate any help that other (much more talented) coders can provide.
For Serpentshrine Cavern, I can't seem to get it to wait for the elevator correctly. I've used this code for it:
but it just stands there and doesn't do much - is there anything I'm getting wrong with this behavior?
For Karazhan, I figured out how to get it to talk to Barnes to start the Opera event, but when it's the Big Bad Wolf boss, what code should I use to check if the NPC is there to interact with to start the next portion of the event? For the other two, I just have the toon run in and hit a wait timer, then attack, but it doesn't work for the Wolf boss.
Once I get this sorted out, I'll release a pack that contains the following for testing:
- Naxxramas (Arachnid, Plague and Construct (-Thaddius) wings)
- Karazhan
- Serpentshrine Cavern (-Lady Vashj)
- Tempest Keep (-Kael'thas)
- Molten Core
- AQ40 (-C'thun)
Thanks in advance!
I've been doing a bit of work recently on some raid farming profiles, mostly for pets and some for rep. I came across a few things I'm just not able to figure out, and would really appreciate any help that other (much more talented) coders can provide.
For Serpentshrine Cavern, I can't seem to get it to wait for the elevator correctly. I've used this code for it:
Code:
<CustomBehavior File="UseTransport" TransportId="183407"
WaitAtX="25.96725" WaitAtY="0.04502066" WaitAtZ="821.7275"
TransportStartX="31.04645" TransportStartY="0.08161466" TransportStartZ="821.7275"
TransportEndX="44.01593" TransportEndY="-18.34948" TransportEndZ="-70.53408"
GetOffX="42.10157" GetOffY="24.48145" GetOffZ="-70.53497" />
but it just stands there and doesn't do much - is there anything I'm getting wrong with this behavior?
For Karazhan, I figured out how to get it to talk to Barnes to start the Opera event, but when it's the Big Bad Wolf boss, what code should I use to check if the NPC is there to interact with to start the next portion of the event? For the other two, I just have the toon run in and hit a wait timer, then attack, but it doesn't work for the Wolf boss.
Code:
<CustomBehavior File="InteractWith" MobId="16812" GossipOptions="1,1" X="-10866.74" Y="-1781.028" Z="90.4704" /> <!--talks to Barnes to start event-->
<RunTo X="-10895.26" Y="-1779.599" Z="90.47794" /> <!--runs on stage-->
<CustomBehavior File="WaitTimer" WaitTime="120000" GoalText="Waiting for port {TimeRemaining}" /> <!-- waits for boss to spawn-->
Once I get this sorted out, I'll release a pack that contains the following for testing:
- Naxxramas (Arachnid, Plague and Construct (-Thaddius) wings)
- Karazhan
- Serpentshrine Cavern (-Lady Vashj)
- Tempest Keep (-Kael'thas)
- Molten Core
- AQ40 (-C'thun)
Thanks in advance!
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