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Question about Wait

How do I go about editing the Ryfyomate core so it builds and also evaluates the new threat I created, CreateCombatBehavior_() ?

You don't modify the core. The core provides you with a class you must extend--probably called something like CombatRoutine. I'd need access to the Ryftomate API to know the details.

Basically, you inherit from, and extend this class to connect your logic into Ryftomate.

Sounds like you've got a lot of reading left to do.


cheers,
chinajade
 
Well yea, been picking a ton of information just plugging things in and see-ing if it works, usually if I cannot find it myself I search around google for similar code and modify that to fit my needs. I am actually learning a lot from when I first got into ryftomate, when I started I knew almost nothing about c#
 
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