C
chinajade
Guest
How do I go about editing the Ryfyomate core so it builds and also evaluates the new threat I created, CreateCombatBehavior_() ?
You don't modify the core. The core provides you with a class you must extend--probably called something like CombatRoutine. I'd need access to the Ryftomate API to know the details.
Basically, you inherit from, and extend this class to connect your logic into Ryftomate.
Sounds like you've got a lot of reading left to do.
cheers,
chinajade