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Question About Programming Plugins for ArcheBuddy

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mscard02

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hello, i recently found out about archebuddy. I have been a C# developer for over 10 years and look forward to hopefully creating some useful stuff. How do people go about writing and testing their own plugins purely with Visual Studio? I have tried referencing the ArcheBuddy.dll in a project, but it does not seem to work. Does anyone know if .net 4.1 is required? (Currently using VS2012). If anyone could point me in the correct direction i would greatly appreciate it!
Thanks!
 
That helps explain it a lot. I was trying to build it in .net 4.5 not 4.5.1 I will have to upgrade to vs 2013. Can you still drop breakpoints and debug or will this not work because you have to rely on archebuddy to run the outputted project files? Thanks for the help!
 
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