ryftobuddy
New Member
- Joined
- Aug 19, 2011
- Messages
- 2,291
- Reaction score
- 33
Questing in Talador is simply not working for me. I've completed about 20 quests on my own to see if the bot will pick up and start working again, but its a no go. I tried with a fresh install into a new folder on a completely separate drive as well and same thing. Log is filled with the same error over and over. Same error on both a fresh install and my old, trusty installation.
The log file is far too large to upload. 17 megs of text in 5 minutes of errors. This is the error though:
[16:28:57.149 D] Exception was thrown in BotBase.Root.Tick
[16:28:57.150 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Failed to generate path ---> Tripper.MeshMisc.InvalidTileDataException: Input stream does not have tile data.
at Tripper.MeshMisc.MeshManager.ReadHeader(Stream stream)
at Tripper.MeshMisc.MeshManager.LoadMeshData(Stream stream, TileDataHeader& header)
at EWe;_2xpE\.\.@F3-FWyp"B""9.R^//W8DE"yK1$cWfH>B<\]\&\[i\&.************(** ********** , Boolean , String , DateTime )
at EWe;_2xpE\.\.@F3-FWyp"B""9.R^//W8DE"yK1$cWfH>B<\]\&\[i\&.*********(** ********** , TileIdentifier )
at Tripper.Navigation.WorldMeshManager.**** **********(TileIdentifier )
at Tripper.Navigation.WorldMeshManager.*** *********(TileIdentifier , Boolean& )
at Tripper.Navigation.WorldMeshManager.LoadTile(TileI dentifier wowTile)
at ********.**** *****.* ****(Vector3 , Vector3 )
at Tripper.Navigation.WowNavigator.FindPath(Vector3 start, Vector3 end)
at Styx.Pathing.MeshNavigator.**** ******.******** ****()
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
at Styx.Pathing.MeshNavigator.FindPath(WoWPoint start, WoWPoint end)
at Styx.Pathing.MeshNavigator.GeneratePath(WoWPoint from, WoWPoint to)
at Styx.CommonBot.FlightPaths.ShouldTakeFlightpath(Wo WPoint start, WoWPoint end, Single travelSpeed)
at Styx.Pathing.MeshNavigator.****** ****(WoWUnit , WoWPoint , WoWPoint )
at Styx.Pathing.MeshNavigator.MoveTo(WoWPoint location)
at Bots.Quest.QuestOrder.ForcedMoveTo.kT#M9\.VXOonLdT eV:A$<e#QX'.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine.{C(i\[2rtOZ8b\*4_(bJ$R=oqs$.Na:CBhq%\\\[ZN1E(84b)5b\](/!.MoveNext()
--- End of inner exception stack trace ---
It's repeated about 5000 times in a 5 minute period.
The log file is far too large to upload. 17 megs of text in 5 minutes of errors. This is the error though:
[16:28:57.149 D] Exception was thrown in BotBase.Root.Tick
[16:28:57.150 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Failed to generate path ---> Tripper.MeshMisc.InvalidTileDataException: Input stream does not have tile data.
at Tripper.MeshMisc.MeshManager.ReadHeader(Stream stream)
at Tripper.MeshMisc.MeshManager.LoadMeshData(Stream stream, TileDataHeader& header)
at EWe;_2xpE\.\.@F3-FWyp"B""9.R^//W8DE"yK1$cWfH>B<\]\&\[i\&.************(** ********** , Boolean , String , DateTime )
at EWe;_2xpE\.\.@F3-FWyp"B""9.R^//W8DE"yK1$cWfH>B<\]\&\[i\&.*********(** ********** , TileIdentifier )
at Tripper.Navigation.WorldMeshManager.**** **********(TileIdentifier )
at Tripper.Navigation.WorldMeshManager.*** *********(TileIdentifier , Boolean& )
at Tripper.Navigation.WorldMeshManager.LoadTile(TileI dentifier wowTile)
at ********.**** *****.* ****(Vector3 , Vector3 )
at Tripper.Navigation.WowNavigator.FindPath(Vector3 start, Vector3 end)
at Styx.Pathing.MeshNavigator.**** ******.******** ****()
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
at Styx.Pathing.MeshNavigator.FindPath(WoWPoint start, WoWPoint end)
at Styx.Pathing.MeshNavigator.GeneratePath(WoWPoint from, WoWPoint to)
at Styx.CommonBot.FlightPaths.ShouldTakeFlightpath(Wo WPoint start, WoWPoint end, Single travelSpeed)
at Styx.Pathing.MeshNavigator.****** ****(WoWUnit , WoWPoint , WoWPoint )
at Styx.Pathing.MeshNavigator.MoveTo(WoWPoint location)
at Bots.Quest.QuestOrder.ForcedMoveTo.kT#M9\.VXOonLdT eV:A$<e#QX'.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine.{C(i\[2rtOZ8b\*4_(bJ$R=oqs$.Na:CBhq%\\\[ZN1E(84b)5b\](/!.MoveNext()
--- End of inner exception stack trace ---
It's repeated about 5000 times in a 5 minute period.