This entire thing is scrapped because its not practical to path on boats/zeps at the moment and this is pretty much required for this to be viable.
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This is a quick test behavior that I have coded up that is intended to eventually use bots and elevators and zeppelins etc.
What I need is for people to go out into the world and test it. I have only tested it at the Alliance elevator in Zangarmarsh and 1 boat in Stormwind.
This is the way its used:
Entry is where you wait to get on the transport. It needs to be fairly close to the transport.
Exit is where you want to move after the transport has arrived. It also needs to be fairly close.
Start is the location of the transport at the moment you want to get on it.
End is the location of the transport at the moment you want to get off it.
Transport is the ID of the transport.
Getting the ID and location of your transport is not straightforward.
In order to do this, you should best get the plugin HBConsole and run the following script in it to get this information (while on the transport)
The test version of this is attached.
I really need people to test this out.
____________________________________________________________________________________________________
This is a quick test behavior that I have coded up that is intended to eventually use bots and elevators and zeppelins etc.
What I need is for people to go out into the world and test it. I have only tested it at the Alliance elevator in Zangarmarsh and 1 boat in Stormwind.
This is the way its used:
PHP:
<HBProfile><QuestOrder>
<CustomBehavior File="UseTransport" Entry="288.1024,5930.473,26.63672"
Exit="286.958,5951.836,149.7994"
Start="285.7488,5918.209,26.14107"
End="283.5826,5935.404,149.3924"
Transport="183177"/>
</QuestOrder></HBProfile>
Exit is where you want to move after the transport has arrived. It also needs to be fairly close.
Start is the location of the transport at the moment you want to get on it.
End is the location of the transport at the moment you want to get off it.
Transport is the ID of the transport.
Getting the ID and location of your transport is not straightforward.
In order to do this, you should best get the plugin HBConsole and run the following script in it to get this information (while on the transport)
Code:
ObjectManager.Update();
Log("Transport: " + Me.Transport.Entry);
Log("Position: " + Me.Transport.WorldMatrix.M41 + "," + Me.Transport.WorldMatrix.M42 + "," + Me.Transport.WorldMatrix.M43);
The test version of this is attached.
I really need people to test this out.
Attachments
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