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Pyromancer Routine

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CodenameG

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This is a Pyromancer Mage Rotune built to run right after level 6, and based off the Default Mage Rotune, by Hawker and Nesox.

This Routine is Currently Running on a level 6 Elf
With Pyromancer, Elementalist and Stormcaller (Talents?)

Combat Rotation
Ground of Power at pull location
Fireball
if My Health is below 75% then Burning Shield
if Current Targets health is below 20% Flame Bolt Finisher.
if more then 1 target Flame Jet

Ground of Power, and Fire Armor buffs are kept up at all times, as well my Pet, "lesser earth elemental"

Smoldering Power Out of Combat - to help with mana longevity

mostly just the pyro tree spells are used so all my points are currently dumped into that.

hopefully this will help some of you, like me who picked talents and things during levels 1-6 and didn't know what you where doing only to find out you need 30 gold to fix it.

To Install Unzip and drop Pyro.dll into your Ryftomate\Routines\ Folder and select it from the routines drop down in Ryftomate

pyro.png
 

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I have selected as you said but I am getting an error 'Please select a routine before starting Ryftomate'
 
I have selected as you said but I am getting an error 'Please select a routine before starting Ryftomate'

first things first, redownload it, since i just updated it with Smoldering Power, that should help out some.

then make sure when you drop the file in the bot is not Running, or Launched, or it wont show up. copy the file "Pyro.dll" into the routines folder then start the bot, and select it from the drop down as pictured above.
 
thanks very much :)

ok thanks for that got it to work but for some strange reason i had to run the mage routine once first. Hope this helps anybody else who has similar problems.
 
Hello,

Any chance you can make the toon pause if the pets health gets below a certain amount say 25%. Chaining mobs is killing the pet without it being able to get its health back.

Just a suggestion.

Thanks
 
Hello,

Any chance you can make the toon pause if the pets health gets below a certain amount say 25%. Chaining mobs is killing the pet without it being able to get its health back.

Just a suggestion.

Thanks
for me it was fine, since we cant heal it, in my mind you might as well kill it off, nominally in fights the fire can take care of even two mobs, so just letting it die and make a new one makes more sense to me, instead of waiting around letting your kills per hour go down.
 
I just started a new mage and she is level 7. However when her mana gets to about 25% she just stands there and waits for it to creep back up to aprx 33% and then resume. It looks like she only drinks when she is almost out of mana completely. Is there a way to fix this, if not its gonna be a long grind. On another note i love the build and the rotation!
 
Got the mage to level 8 but now she is doing something very wrong. I begin to attack a mob and my pet goes and does his thing attacking the mob. However I will move back and forth in the same spot really really fast making me look like im Stuck on something but there is nothing to be stuck upon. I am in the middle of a wide open area with no obstacles around and i do not cast anything and it looks very very non human. I am not sure if its the routine trying to cast something or it is something with the actual bot. Log attached.
 

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doesnt cancel ground of power when the char moves off, so cant use it again for 3 mins
 
Got the mage to level 8 but now she is doing something very wrong. I begin to attack a mob and my pet goes and does his thing attacking the mob. However I will move back and forth in the same spot really really fast making me look like im Stuck on something but there is nothing to be stuck upon. I am in the middle of a wide open area with no obstacles around and i do not cast anything and it looks very very non human. I am not sure if its the routine trying to cast something or it is something with the actual bot. Log attached.
thats a bot issue not a routine issue.
 
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