CodenameG
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- Jan 15, 2010
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This is a Pyromancer Mage Rotune built to run right after level 6, and based off the Default Mage Rotune, by Hawker and Nesox.
This Routine is Currently Running on a level 6 Elf
With Pyromancer, Elementalist and Stormcaller (Talents?)
Combat Rotation
Ground of Power at pull location
Fireball
if My Health is below 75% then Burning Shield
if Current Targets health is below 20% Flame Bolt Finisher.
if more then 1 target Flame Jet
Ground of Power, and Fire Armor buffs are kept up at all times, as well my Pet, "lesser earth elemental"
Smoldering Power Out of Combat - to help with mana longevity
mostly just the pyro tree spells are used so all my points are currently dumped into that.
hopefully this will help some of you, like me who picked talents and things during levels 1-6 and didn't know what you where doing only to find out you need 30 gold to fix it.
To Install Unzip and drop Pyro.dll into your Ryftomate\Routines\ Folder and select it from the routines drop down in Ryftomate
This Routine is Currently Running on a level 6 Elf
With Pyromancer, Elementalist and Stormcaller (Talents?)
Combat Rotation
Ground of Power at pull location
Fireball
if My Health is below 75% then Burning Shield
if Current Targets health is below 20% Flame Bolt Finisher.
if more then 1 target Flame Jet
Ground of Power, and Fire Armor buffs are kept up at all times, as well my Pet, "lesser earth elemental"
Smoldering Power Out of Combat - to help with mana longevity
mostly just the pyro tree spells are used so all my points are currently dumped into that.
hopefully this will help some of you, like me who picked talents and things during levels 1-6 and didn't know what you where doing only to find out you need 30 gold to fix it.
To Install Unzip and drop Pyro.dll into your Ryftomate\Routines\ Folder and select it from the routines drop down in Ryftomate
